Pascal Game Development
 

Pascal Gamedevelopment Library : GenesisDeviceEngine

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Developers:
Luuk van Venrooij
Platforms:
Win32
Compilers:
Delphi
Features
Graphics: OpenGL 2.1
Audio: FMOD
Input Devices:
Networking:
Physics:
Artificial Intelligence:
Last Version
0.1.1 (8 February, 2009)
Licence
LGPL
Source
Open
Website
www.genesisdevice.net
Genesis Device is the name for a recently-released game engine created by Luuk van Venrooij, based in the Netherlands. The Genesis Device engine was created in aspiration of games such as Oblivion, Crysis, Enemy Territory: Quake Wars, and S.T.A.L.K.E.R., with a purpose of allowing developers to use it in creating their first-person shooter games in large environments. The engine has been out for little time, but has seen much attention from program development groups, including the Pascal Game Development site, many hobby sites, and even the OpenGL home page.

Screenshots:
image

Videos:
Genesis Device Engine Preview
Genisis Device Engine Demo
Genesis Device Physics Test
Occlusion Culling and Comments


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