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Pascal Gamedevelopment Library : QuaketoDelphiTotalConversion

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Developers:
Jimmy Valavanis
Platforms:
Win32
Compilers:
Delphi
Features
Graphics: DirectX 7 / OpenGL
Audio:
Input Devices:
Networking:
Physics:
Artificial Intelligence:
Last Version
1.0.0.33 (30 January, 2008)
Licence
None
Source
Open
Website
www.geocities.com/jimmyvalavanis/applications/delphiquake.html
Quake to Delphi Total Conversion is the translation of the original C - source of the game Quake to Delphi following the success of the 'Doom to Delphi Total Conversion' project.

Requirements:
Windows operating system with DirectX 7.0 and OpenGL capabilities.
Minimum Pentium, 32 MB RAM.
For optimum performance a faster prossessor and AGP graphics adapter.


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