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  1. Like a midget at a urinal, I would have to be on my toes
  2. New to Delphi - Book recomendations.
  3. Project Omega Beta 04 is out!
  4. DGC Components
  5. Eliminating Flicker
  6. From scratch or component based?
  7. FastGraph... anyone ever use it?
  8. Want a nice tight EXE?
  9. _D3DFORMAT and object inspector???
  10. Morfit 3D
  11. Exporting classes from DLLs
  12. Locking a frame rate.
  13. JEDI-SDL : anyone using it...
  14. Casino Slot Machine
  15. SDL vs DelphiX
  16. How can I capture keyboard input... ?
  17. Maps with a hexagonal grid
  18. One-on-one fighting game
  19. About memory usage...
  20. Good 3D Modellers for games?
  21. Windowed Gaming and Skins
  22. Which graphics engine to use?
  23. TThread.OnTerminate with Window properties
  24. How would they know?
  25. does delphi require memory freeing?
  26. resource file support?
  27. IntraWeb Application dropping COM objects-Slightly of topic
  28. No Gl or Dx games
  29. Disabling Delphi IDE debugging shortcut keys
  30. Retrieving Audio Track OffSet
  31. Console Capture in Windows NT
  32. Annoying database problem
  33. Controlling the speed of a game
  34. Xbox or other consols ??
  35. Compiling DLLs into an EXE
  36. Cloud Techniques
  37. const parameters and the JEDI DX headers
  38. Code conversion help needed (inquire within).
  39. comment-html in Delphi
  40. Sound problem...
  41. What is the best graphics component for 2D?
  42. Delphi Editor upgrade/replacement?
  43. DX or GDI?
  44. Enclosed moving ball
  45. Shuffle routine
  46. Image loading libraries (non-VCL)
  47. Saving graphics to non-standard files
  48. Pointers :P
  49. ASM
  50. Finishing a game
  51. No Memory Hacking?
  52. Sockets and SendText .. problem..
  53. Help with sprite please...
  54. Array of Objects
  55. Help needed on drawing (filling) a rect!?
  56. Self Checking Checksum
  57. Problems with personal message on forum
  58. Problem with ScreenToClient()
  59. 2d-platforms game
  60. SetLength
  61. Viewing an application's memory space...
  62. While loop question
  63. String tokenization
  64. Graph components
  65. Do you have a 3DS animation solution?
  66. API
  67. Object/class?
  68. Default/Optional Parameters...
  69. linking DLL's..
  70. Loading a bitmap from a resource
  71. 10% change to get Dagger of the Mighty Traveler
  72. Free(ware) sounds and games grafix
  73. Required to enhance intellectual obfuscation
  74. What's a Functor, and where can I get one?
  75. Poker source for Delphi ???
  76. Omega?
  77. Questions
  78. ChartFX problem
  79. Win a copy of Mastering Delphi 7
  80. The best Delphi IDE hints and tips thread in the world!
  81. Image data to bitmap?!?
  82. Better JPEG class
  83. Finishing a game (or anything else) + problem
  84. DLL Component Problem
  85. play midi file from memory, is it possible?
  86. MD2 Files
  87. Loading Maps
  88. Finding all files in a folder
  89. Ugh - Visual Basic "fun"
  90. Threads?
  91. DirectX - How can I disable Alt+Tab / Crashes
  92. Design Time or Run Time
  93. TCanvas
  94. Need a little help with properties and classes.
  95. Using a public library/header set or making stuff yourself??
  96. Resizing a bitmap...
  97. File Compression / Decompression
  98. Pointer to functions in a class
  99. try... except
  100. Need Source Code
  101. Mirroring an image...
  102. C++Builder
  103. Handling Mouse Events
  104. Caching Tiles
  105. RPG Class system
  106. Bitmap.monochrome
  107. Delphi Game Programming Community
  108. Internet high score list
  109. Scripting!
  110. Connect to Paradox remotely
  111. Light and Fog Maps
  112. Tracking Players & Objects in a map
  113. Delphi 7 Personal
  114. DirectX on Windows XP
  115. Unlimited loops
  116. Detail lists
  117. Full Screen & Encoding Files.
  118. Brint to Front Problem
  119. VCL bug fixes
  120. anti-aliased lines
  121. AI-Junkie-Competition 2003: Emergent Behavior
  122. Abstract Error with TStrings object
  123. Better Input Control in Games
  124. Adding FindFirst/Next to TListView
  125. A Dynamic Array of a Dynamic Array of Strings...
  126. Physics of 2d Space
  127. ShellExecute
  128. Audiere sound library ?
  129. Quake Map Files
  130. The sloppyness of FloatToStr!
  131. EInvalidPointer
  132. Arkanoid and paddles
  133. The latest snags in Snake.
  134. Interface and game itself
  135. Timing Issues using a loop and Indy TCPIP components
  136. Secant Software : Game Contest
  137. Improving Delphi 6 code completion
  138. Preserving Font Changes in a Memo or RichEdit Control?
  139. Extensions in OpenGL
  140. Debugging and OS exceptions in external DLL's
  141. moving sprites
  142. Timeline
  143. Weird memory address question
  144. 2D Animation Patterns
  145. 3D State Engine
  146. how to get rid of residual program in task bar ???
  147. Making a Win32 joystick driver...
  148. DelphiX background manipulation
  149. Limiting mouse movement to specific range
  150. Quick TSpeedButton Question...
  151. TImage doesn't show
  152. Pause / resume and fonts
  153. Custom graphic to TImage
  154. Sprite speed and FPS
  155. Delphi work really better?
  156. Playing mp3 music from delphi 5 / delphiX HOW?
  157. user defined mouse event handler wanted!
  158. GUI libraries
  159. image wrap-round
  160. Video Card Drivers
  161. Cinema 4D
  162. Help with custom type
  163. How to acheive weightlessness ???
  164. Programming for the Windows CE Platform?
  165. Trunc vs Round(x - 4.9999999999) :) Speeding up my app.
  166. List index out of bounds
  167. Bitmap to ASCII art
  168. pc independent timer?
  169. My program has gone crazy
  170. memo vertical scroll bar color
  171. .ini-file loading algorithm
  172. Lightmapping rectangle faces...
  173. Is it necessary to call inherited Create/Destroy?
  174. Getting started
  175. tstringlist.count
  176. Cannot load ini-files in the game
  177. Passing method pointers to a function
  178. Trubble with arrays + classes
  179. Style guide
  180. TActionManager and dynamically created menu items
  181. Lost components
  182. Small .mod player?
  183. Linked Lists & TList
  184. Global Joystick Hook? (Can it be done)
  185. Windows Message To String Converstion function
  186. Making operations on constants into constants
  187. Please Help ARGHHHHH! Main Loop & TIdTCPServer
  188. Delphi8 for Win32 ?
  189. Can you pass a pointer to something on to another thread?
  190. Framerate/Game timing
  191. flicker with transparent overlays
  192. Octree or BSP tree?!
  193. Accessing Byte values from a block of allocated memory...
  194. "Scripting"
  195. well collision
  196. Calling a procedure/function...
  197. move a folder from delphi source?
  198. Load materials/textures from .x files
  199. copying class instances
  200. 2D platform game design
  201. Game loop
  202. live engine sounds
  203. Translation ???
  204. Clean code is *good* code...
  205. Ludum Dare 48-Hour Gamedev Contest
  206. Saving the configuration of one's layout...
  207. Game Development Components
  208. Photo to Sprite
  209. Something wrong....
  210. a lil help with tedit
  211. TJPEGImage.SaveToStream problem
  212. Sound Generation
  213. Newbie
  214. TTimer
  215. Need webspace for my game
  216. CreateDIBSection vs. Bitmap.Scanline
  217. Saving a Dynamic Record Array to a file....
  218. acoders: Indie Game Making Competition 2004
  219. Capture video from camcorders?
  220. Time complexity of algorithms
  221. DirectX 9 SDK - Sample files needed for DVApp
  222. lua script embedding
  223. Delphi Service
  224. 8 bit bitmaps rendering speed
  225. Writing an engine
  226. Scrolling a tiled map?
  227. Writing DLL's
  228. help with a tiled game
  229. DirectX Form fsStayOnTop
  230. Remakes.org Game Making Competition
  231. Math :) shooting by angle
  232. doomtrooper cards game
  233. Image shrink by pixel averaging
  234. delphi on osx
  235. help with Bitblt plz someone tht also knows vb lol.
  236. Quick Q About While Loop's.
  237. Another question on tiled maps
  238. Moving Objects in direction of an angle
  239. "not valid integer value"
  240. Stream writing problem
  241. WndProc - Disable WM_PAINT if using DirectX?
  242. game development
  243. fast image rotation
  244. Browser Plugin development
  245. array (understanding?) problem
  246. c(++) to delphi?
  247. Scanlines... How?
  248. Understanding Issue
  249. change the numberbase
  250. File Transfer tuts.