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  1. How to load a Bitmap from a resource?
  2. JEDI-SDL now also compatible with Gnu Pascal & TMT Pasca
  3. Cross-Platform version of A3D nGine
  4. Siege of Avalon : Open Source
  5. Best Audio/Graphics Formats to use with Linux/Windows?
  6. SDL_Mixer
  7. problems with the SDL Demo's
  8. Pallet rotating procedure problem
  9. Getting textual input
  10. Sound problems
  11. SDL 1.2.6 Is Out Why No Update to JEDI-SDL 0.5?
  12. SDL and Delphi
  13. Latest v1.0 Alpha...
  14. SDL Tutorials
  15. SDL Controls
  16. Problems setting transparency after SDL_CreateRGBSurfaceFrom
  17. Jedi-SDL & Lazarus?
  18. SDL_gfx 2.0.13
  19. Cannot find SMpeg
  20. How it works
  21. Why won't it do what I want it to?
  22. Official Beta Release of JEDI-SDLv1.0 on SourceForge...
  23. Does your Linux Distro contain libSDL-1.2.so.0?
  24. A Cross platform User Preferences unit...
  25. SIGSEGV when running SDL app compiled with FPC
  26. Drawing a TBitmpa onto a Surface
  27. Drawing to sprite surfaces
  28. texture has alpha or not ?
  29. Example 2d using JEDI
  30. Sizing an Image
  31. SDL_mizer problems
  32. SDL color dilema
  33. Missing files in JEDI SDL
  34. mini version :P
  35. Newton or ODE
  36. Drawing a bitmap?
  37. impossible to change stencil buffer size
  38. SDL OpenGL palletised mode
  39. TTF_OpenFontRw
  40. Transparent sprites in Jedi SDL
  41. Keyboard Input
  42. (SDL) Window Position in X
  43. Where's the bottleneck
  44. Jedi-SDL & FPC
  45. Keyboard entry
  46. Three questions according to JEDI-SDL
  47. Fast Events in SDL...
  48. Distorted Sound
  49. How to use GLSL with JEDI-SDL?
  50. glx.pas for JEDI_SDL
  51. Nehe tutorial 13 added to CVS...
  52. Help with Rotation Algorithm
  53. Error: Illegal qualifier
  54. Slowdown on Linux
  55. What _is_ JEDI-SDL, and what is it good for?
  56. PSP/PS3 Xross Media Bar ( XBM ) User Interface...
  57. The Querks of SDL_VideoModeOK()
  58. OpenGL headers - a suggestion
  59. JEDI-SDL discontinued?
  60. SDL Window Manager
  61. Gearing up for v1.0 final release...
  62. JEDI-SDL guru needed
  63. S2DL questions
  64. JEDI-SDL/S2DL Testing for transparent?
  65. WILL's Custom sdlutils.pas Modification
  66. Anyone used glSDL? and does it work with Jedi?
  67. Full screen speed problems???
  68. Various issues with jedi-sdl going 1.0
  69. Using OpenGL & SDL Together
  70. Antialiased render
  71. Drawing picture with different RGB
  72. Obsolete directive
  73. 2D rendering in OpenGL
  74. What SDL_GL_SetAttributes do you use??
  75. Pixel Collide (My program crash) :(
  76. MacBook and JEDI-SDL v1.0
  77. Serious problems getting LockFPS to work.
  78. NetworkEngine.pas for JEDI-SDL
  79. sdlcolor.pas
  80. Spot the mistake...
  81. JEDI-SDL, MacOS X and XCode Tutorial - a first pass
  82. Problem with Installation (JEDI-SDL)
  83. Super Slow SDL (about 1/3 frame per second...)
  84. Use SDL to add keypress to keyboard buffer?
  85. Understanding capabilities of JEDI-SDL and other libraries..
  86. Installing Lazarus & JEDI-SDL WILL's Way
  87. logger in a dll
  88. SDL_AllocSurface and OpenGL textures
  89. Leaving fullscreen mode in Windows
  90. Questions about S2DL
  91. OpenGL and threads
  92. Setting up a Clipping Rect in OpenGL thru SDL
  93. Jedi-SDL based 3d engines
  94. How do you use IMG_Load_RW...
  95. SDL_Net Destroying socket problems..
  96. JEDI-SDL Audio
  97. JEDI-SDL with FPC (no IDE), Win32
  98. Jedi SDL - how to start?
  99. 3D tutorial or sample
  100. Problem of SDL_FLIP
  101. When i move sdl window the app freeze...
  102. New JEDI-SDL Beta ?????
  103. Display PNG's in different places
  104. [JEDI-SDL] (SFont) font generator ?
  105. [?] Clean events quene?
  106. [?] Blend mode on JEDI-SDL
  107. SDL.dll.... Entry point not found
  108. [SOLVED]Strange misterious load time using FPC
  109. [tip] Use "Imaging" instead of "sdl_image&quo
  110. Problem with SDL in a TPanel
  111. Compiling SDL for WINCE
  112. [SOLVED]APP error on event handling
  113. PixelTest does not work when using png's
  114. SDL_Mixer: How to tell when music loops?
  115. SDLAudioMixer: Switching music tracks is behaving oddly
  116. What is the CORRECT Way to get ASCII
  117. Development of SDL Controls
  118. SDL initialization problem
  119. SDL for iPhone released
  120. JEDI-Sdl + dglOpenGL crash on Windows
  121. [JEDI-SDL & OpenGL] How to render text on OpenGL scene
  122. Problem with the SDL_BlitSurface function
  123. SkyOS support
  124. JEDI-SDL now with better Mac OS Frameworks and SkyOS support
  125. sdlinput.pas and sdlticks.pas?
  126. File not found: SDL.DCU
  127. Problems to configure Ubuntu Linux + FPC + JEDI-SDL
  128. Minor SDL translation question (no hablo C muy bien)
  129. SDL_Events not catching any events
  130. Pixel format is read-only?
  131. Can't get SDL_PollEvent to work.
  132. Can't get SDL_PollEvent to work.
  133. Can't get SDL_PollEvent to work.
  134. Can't get SDL_PollEvent to work.
  135. Can't get SDL_PollEvent to work.
  136. Can't post.
  137. Can't get SDL_PollEvent to work.
  138. Can't get SDL_PollEvent to work.
  139. test
  140. Can't get SDL_PollEvent to work.
  141. Can't get SDL_PollEvent to work!
  142. test
  143. Can't get SDL_PollEvent to work.
  144. SDL graphics + Delphi forms?
  145. SDL_RWops -> TStream conversion?
  146. Problem with Event.Key.KeySym.Mod
  147. Calculate masks for SDL_CreateRGBSurface?
  148. iPhone SDL demos
  149. Newbie at JEDI SDL & Lazarus - please help
  150. JEDI SDL v1.0 ?
  151. Updated JEDI-SDL.inc for D2009
  152. SDL Bitmap Font Class
  153. Is there a function to draw an unfilled rectangle
  154. BUG: SDL_AddTimer doesn't work in Lazarus/FPC?
  155. Drawing part of SDL surface to OpenGL texture?
  156. Problems using SDLInput.pas :(
  157. Problem with SDL_mixer and Mac OS X
  158. Ideas for configurable SDL controls?
  159. Can't get SDL_GetRGBA to work.
  160. JEDI-SDL and Snow Leopard
  161. Delphi 2009 - SDL_OPENBMP noob problem
  162. SDL and/or OpenGL tutorials (English)
  163. Can't change music in SDL_mixer 1.2.10
  164. SDL as openglcontext in Lazarus
  165. jedi-sdl and gnu pascal compiler
  166. Text input in SDL
  167. How to do translucent graphics?
  168. How to use the PSDL_Rect type
  169. [SDL] X11 driver not configured with OpenGL
  170. SDL_CreateThread parameter 2
  171. Getting SDL working on Snow Leoptard
  172. SDL 1.3 Mix In - OpenGL >= 3.0
  173. Help SDL behaves strangely...
  174. SDL 1.2 and OpenGL 3
  175. Problems compiling sdl.pas with D2010
  176. Can't get SDL_APPINPUTFOCUS to work
  177. S2DL ver 2.1 Release
  178. Game made with SDL
  179. How to use SDL_ListModes in Pascal??
  180. Convert SDL key codes (SDLK_ESCAPE, etc.) to a string (Delphi 2010)?
  181. SDL.pas missing windowing events?!?
  182. sdl, gamepads, joysticks and forcefeedback
  183. Converting pSDL_COLOR to TColor/Cardinal and back
  184. [Unit] SDL_PasUtils
  185. SDL on Delphi XE2
  186. [Unit] Sour
  187. Sdl 2.0
  188. Suggestion: Renaming the subforum for SDL / SDL2
  189. const char* of C++ to String of Delphi in SDL2
  190. SDL2_gfx object pascal bindings?
  191. Showing a pSDL_SURFACE on TCanvas on form?
  192. SDL2 Help geting rgb colors
  193. Xcode SDL2 issue: "Undefined symbols for architecture i386"
  194. Mac OS X app bundle can't find bundled framework files
  195. Pascal projects done with SDL 2.0 (or 1.2)
  196. Debugging an SDL2 application raise floting point error
  197. px.sdl.pas - quick start and light companion unit for SDL2 + Delphi.
  198. SDL2 in Rad Studio C++
  199. Flashes white
  200. Problem with compiling SDL2 on macOS Ventura with Apple Silicon