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  1. GitHub Action for the Free Pascal Compiler (2 replies)
  2. [opinion][Research] API design (11 replies)
  3. Godot Engine 3.0 (2 replies)
  4. Digital Distribution System (2 replies)
  5. a candy for you - flow map creation tool (2 replies)
  6. XML Parsers (9 replies)
  7. (re)Defining library API (2 replies)
  8. Buffer Memory Management (7 replies)
  9. How would you advice setting up an Dev Enviroment? (4 replies)
  10. An editor that does editable lines with snap to grid + export to text/xml? (3 replies)
  11. Distributing Program with its own File Structure in MacOS Application Bundle (9 replies)
  12. coco/r for delphi (12 replies)
  13. virtual pc with opengl (1 replies)
  14. free 2d and 3d software :) (1 replies)
  15. cpp classes and delphi classes in dll's (1 replies)
  16. Sprite equipment and evolvement (6 replies)
  17. DiffMerge or similar for Pascal/Delphi syntax? (1 replies)
  18. My application has been cracked :| (2 replies)
  19. Simple copy protection system. (11 replies)
  20. Free tool to export to .max - Solved (5 replies)
  21. 3DS Max plugins (3 replies)
  22. questions about a map editor (11 replies)
  23. Automatic document creation (like Doxygen) (4 replies)
  24. save the result of a query on a text file (4 replies)
  25. 2D pixel perfect collision on rotating sprites (0 replies)
  26. Event rain (15 replies)
  27. Handling huge amounts of data (44 replies)
  28. Instant Object (0 replies)
  29. Text Replace (6 replies)
  30. Quake2Modeller by Jaimi - your opinion on its interface (0 replies)
  31. 3D Engine List (12 replies)
  32. Rag-Doll Physics (9 replies)
  33. Designing Levels/Missions (7 replies)
  34. Help structuring Entity System (2 replies)
  35. Starcraft (32 replies)
  36. Newton physics and faces... (5 replies)
  37. IDE (6 replies)
  38. Simple Profiling (15 replies)
  39. IsoEngine SDK (0 replies)
  40. Designing an engine from genre analysis (0 replies)
  41. Scripting System (16 replies)