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  1. Simulating an army
  2. Blinky, Pinky, Inky, and Clyde
  3. Plotting routes on a grid
  4. very very simple AI?
  5. Translating Fupster's Tutorial
  6. AI Workshop
  7. Need an A* algorithm
  8. Flocking
  9. A* pathfinding example !
  10. Forum name Genetic or Generic? (NT)
  11. Some Tricky Pathfinding
  12. pathfinding helpppp
  13. path finding
  14. Cards Game AI
  15. Tactics Game
  16. AI for car game
  17. AI Life (zero player) game.
  18. michael crichton's Prey
  19. Game of Life in Colour
  20. AI format Flight Sims
  21. Updated old project to use A* techniques
  22. Some sorta AI experiment
  23. Ants!
  24. Accent converter
  25. Distributed Computing & Neural Network Trainning Togethe
  26. (mini)Resource center.
  27. Are you interested in AI development?
  28. Scripting the Game of Lemmings with a Genetic Algorithm
  29. Moving my units in 3D
  30. Boids and Grouping behaviour...
  31. Chess AI
  32. CLP and CHR programming - automated accountant
  33. AI (some discussion and ideas).
  34. Finite State Machines
  35. Sentience (The Deep Bits)
  36. WILL's AIUnit.pas (NNs using GAs to learn)
  37. AI Resource Allocation Problem: Max Flow/ Max Matching
  38. Dijkstra's Algorithm(help)
  39. PROLOG and PASCAL
  40. Ant Colony simulation...
  41. D.A.W.N - Question
  42. Very interesting AI video
  43. Find nearest field.
  44. New ideas for AI in games?
  45. Every story ends somewhere...
  46. Wormhole Pathfinding (Starflight GPS)