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JernejL
29-07-2008, 06:35 PM
How exactly do i set the max distance at which the sound can be heard? i checked out AL_MAX_DISTANCE, but the default constant for that is max float which makes little sense to me, i just want to make the sound play in 1:1 gain at distance up to 1, and then fade out completely at distance of 2, how is this stuff set up in openal?

noeska
30-07-2008, 05:07 PM
Look at the following functions:

SetListenerGain
0 is not heard
1 is no attenuation
values between 0..1 give attenuation

Also use SetDistanceModel to set the proper distance model.
None
Bypasses distance attenuation for all sound sources.

InverseDistance
Inverse distance attenuation described by the following formula:

Gain = ReferenceDistance / (ReferenceDistance + RolloffFactor * (Distance – ReferenceDistance)

InverseDistanceClamped
Essentially the InverseDistance model extended to guarantee that for distances below the ReferenceDistance, gain is clamped.

But there is more:
SetSoundReferenceDistance
SetSoundRolloffFactor
SetSoundMaxDistance

Do have a read on the manual that comes with the creative sdk. That is better capeable of explaining this.

JernejL
13-11-2019, 08:19 PM
For the record, solution is:

1. use a proper distance model.

alDistanceModel(AL_LINEAR_DISTANCE_CLAMPED);

2. sources need AL_MAX_DISTANCE - you can also add AL_REFERENCE_DISTANCE and AL_ROLLOFF_FACTOR for good measure to have better effects.

3. AL_ORIENTATION must be correctly set on listener!!

Yes, i'm replying to my own thread from 2008, i only now correctly solved this properly.

SilverWarior
15-11-2019, 02:41 PM
Yes, i'm replying to my own thread from 2008, i only now correctly solved this properly.

There is nothing wrong about this. Your answer may help others to spend so much time looking for correct solution as you did ;)

JernejL
15-11-2019, 07:54 PM
Exactly :) this thread actually popped up in google when searching, so i hope it helps someone.

casanova
28-11-2019, 05:26 PM
Thank you for sharing the solution after all these years, it helped my friend !


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