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It's been in the makings for over five years now, and I've been working on it almost every day since the release of "Phase
Okay, this project isn't a game. But since here are some old school guys moving around I thought some may be interested.
As you can see from the

iterator for array structure
Thread Starter: laggylukSo I have this 'world' class with a lot of iterating over world data in different methods and I wonder if it's possible to wrap this around in such manner:
Today, 01:17 AM by laggyluk