Epic Asphyre Sphinx 2 Release
Just today Yuriy Kotsarenko
(aka Lifepower) of Ixchel Studios
has announced the release of a new major version of Asphyre Sphinx
. The second version of one of the most popular game libraries around and one of the few that have been around since the early days of the original Object Pascal game libraries, has been updated for the new Delphi XE2 with the Update 1 patch from Embarcadero
. Alternatively it will also work for Free Pascal and Lazarus.
Update adds support of the following platforms to Asphyre:
From the Website:
- Windows 64-bit
- Mac OS X
"The applications powered by Asphyre Sphinx on Windows platform can use many providers including DirectX 7, DirectX 9, DirectX 9 Ex (Vista), DirectX 10, DirectX 10.1, DirectX 11 and/or OpenGL for displaying real-time graphics. The developer can decide whether to use one of the mentioned providers or let the user choose the provider at run-time. This feature is particularly useful for casual game developers where the game is required to run on the majority of consumer hardware. No external files and DLLs are required for Asphyre Sphinx applications to run. Applications developed for other platforms such as Mac OS and iOS use OpenGL and OpenGL ES 2.0 technologies respectively."
You can still get legacy versions of Asphyre on the Afterwarp Interactive site at Ixchel Studios.
Check out the new Asphyre Sphinx 2 at www.afterwarp.net
- Game Libraries
- asphyre sphinx,
- delphi xe2,
- directx 11,
- free pascal,
- mac os x,
- opengl es,