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		<title>Pascal Game Development - General</title>
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			<title>question about multithreading</title>
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			<pubDate>Wed, 22 May 2013 04:25:41 GMT</pubDate>
			<description><![CDATA[So I'm running a pathfinder on separate thread. Seems that thread can't be 'restarted' so I'm wondering is it better to create it every time there is...]]></description>
			<content:encoded><![CDATA[<div>So I'm running a pathfinder on separate thread. Seems that thread can't be 'restarted' so I'm wondering is it better to create it every time there is a path to find and self terminate afterwards or make him do nothing between the searches (and eat the core time for idling?). What do you guys think?</div>

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			<dc:creator>laggyluk</dc:creator>
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