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» Where do you get your sounds and samples?
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Where do you get your sounds and samples?
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WILL
PGD Co-Founder
Administrator
Yottabyte HighLord
Posts: 3771
Where do you get your sounds and samples?
«
on:
September 14, 2005, 10:49:08 PM »
Do you make your own, use free domain or do you have a sound man working for you?
Have any good sites?
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MystikShadows
Nibble Novice
Posts: 21
Where do you get your sounds and samples?
«
Reply #1 on:
September 14, 2005, 11:20:34 PM »
I hav a few websites I get sounds from. From what i'm seeing they're the best sound sites around :-) specially for games.
there are:
Find sounds which has a great search facility:
http://www.findsounds.com/
and
The wave central:
http://www.wavcentral.com/
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MystikShadows
Stephane Richard
cairnswm
PGD Staff
Gigabyte Gladiator
Posts: 1372
Where do you get your sounds and samples?
«
Reply #2 on:
September 15, 2005, 12:26:22 AM »
A few years ago I nought a CD with royalty free sounds on it. I mostly just cut pieces out of these sound files for my games.
I also have a sound recording sound card at home (MI2) with a mixer for making my own stuff but it is so difficult to use I very seldom get anything useful out ot it. (Pretty much the biggest waste of R4500 ~$700 I have made)
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William Cairns
My Games:
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chronozphere
Kilobyte Conqueror
Posts: 928
Where do you get your sounds and samples?
«
Reply #3 on:
April 01, 2006, 04:07:57 AM »
Check out
www.sounddogs.com
A very large sound database. :lol:
Some of them are not high-quality, but still very usefull. [/url]
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Delfi
Kilobyte Conqueror
Posts: 839
Admiral Insane
Where do you get your sounds and samples?
«
Reply #4 on:
April 06, 2006, 05:48:23 PM »
I record them from movies sometimes..
I got cool car crash sounds from recording sounds from rally crash videos. (yes, there are some without background music)
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This is my game project - Top Down City:
http://www.pascalgamedevelopment.com/forum/index.php?topic=975.195
My OpenAL audio wrapper with Intelligent Source Manager:
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Robert Kosek
Megabyte Mage
Posts: 1054
Where do you get your sounds and samples?
«
Reply #5 on:
April 06, 2006, 07:50:53 PM »
Mostly free/public domain:
http://www.flashkit.com/soundfx/
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Delfi
Kilobyte Conqueror
Posts: 839
Admiral Insane
Where do you get your sounds and samples?
«
Reply #6 on:
September 26, 2006, 09:10:10 AM »
http://freesound.iua.upf.edu/index.php
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This is my game project - Top Down City:
http://www.pascalgamedevelopment.com/forum/index.php?topic=975.195
My OpenAL audio wrapper with Intelligent Source Manager:
http://www.pascalgamedevelopment.com/forum/index.php?topic=3503.0
jasonf
Word Lord
Posts: 640
Where do you get your sounds and samples?
«
Reply #7 on:
September 26, 2006, 10:41:52 AM »
I purchased a load of Sample CD's a few years ago. Sometimes I search on the Net for free ones, but basically, I use one's I know I've got the rights to use.
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Chesso
Octal Champion
Posts: 205
Where do you get your sounds and samples?
«
Reply #8 on:
January 04, 2007, 07:38:14 PM »
So far iv'e only really used midi music, from free search ones. Searching Free Midi Music in Google and the first few results is pretty much what I have used.
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Chrisoft
NecroDOME
Kilobyte Conqueror
Posts: 1007
Where do you get your sounds and samples?
«
Reply #9 on:
January 05, 2007, 08:08:39 AM »
I mostly rip them from other games... it's bad, I know...
sometimes I just take the free one's...
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NecroSOFT
- End of line -
Chesso
Octal Champion
Posts: 205
Where do you get your sounds and samples?
«
Reply #10 on:
January 05, 2007, 08:23:14 AM »
Well I guess it's not always bad lol.
Like a sound for a fire or something like that, I mean it can certainly variate alot but the point is that it's basic natural sound, so anyway you go about it, it should sound roughly the same, so why re-do it
.
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My Site:
Chrisoft
Angelo
phpBB 6-Bit Knight
Posts: 65
Where do you get your sounds and samples?
«
Reply #11 on:
April 15, 2007, 03:13:48 PM »
You could create your sounds with Fruity Loops, not really that hard, and the sounds can be pretty good.
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