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Forum: Graphics

Anything about graphics programming.

  1. FBOs and OpenGL Extensions

    Started by code_glitch, 18-07-2012 04:46 PM
    3 Pages
    1 2 3
    • Replies: 23
    • Views: 2,391
    18-08-2012, 04:48 PM Go to last post
  2. Weird glGetError 1286

    Started by User137, 03-08-2012 05:19 AM
    • Replies: 9
    • Views: 1,216
    06-08-2012, 02:30 PM Go to last post
    • Replies: 8
    • Views: 1,731
    25-07-2012, 12:31 AM Go to last post
  3. Create OpenGL Texture from TBitmap

    Started by FelipeFS, 18-06-2012 07:32 AM
    2 Pages
    1 2
    load, opengl, pascal, tbitmap, texture
    • Replies: 12
    • Views: 1,533
    19-06-2012, 09:15 PM Go to last post
  4. "Unload" OpenGL textures

    Started by Ñuño Martínez, 08-04-2012 12:53 PM
    • Replies: 8
    • Views: 1,370
    12-04-2012, 02:57 PM Go to last post
  5. Heightmap Terrain flicker

    Started by Colin, 31-03-2012 01:10 PM
    2 Pages
    1 2
    • Replies: 13
    • Views: 1,330
    02-04-2012, 08:03 PM Go to last post
  6. Resolution and Aspect Ration Independent 2D Game Engine Design

    Started by pstudio, 28-02-2012 04:07 PM
    3 Pages
    1 2 3
    • Replies: 20
    • Views: 9,269
    15-03-2012, 02:53 PM Go to last post
  7. 2D Skeletal Animation System Questions (and Source)

    Started by jdarling, 03-05-2006 07:02 PM
    2 Pages
    1 2
    • Replies: 14
    • Views: 4,914
    13-03-2012, 01:34 PM Go to last post
  8. Post Understanding The Basics of 3D Graphics

    Started by vampm, 23-02-2012 06:17 PM
    • Replies: 4
    • Views: 1,053
    24-02-2012, 09:18 PM Go to last post
  9. Nextgen-software rendering

    Started by herrcoolness, 28-06-2010 01:52 PM
    7 Pages
    1 2 3 ... 7
    • Replies: 63
    • Views: 6,731
    27-01-2012, 06:44 AM Go to last post
  10. Lightbulb Cuda

    Started by WILL, 15-04-2011 07:11 PM
    2 Pages
    1 2
    cuda, directx, geforce, gpu, nvidia, opencl, quadro, snow leopard, tesla, windows 7
    • Replies: 11
    • Views: 2,772
    30-12-2011, 08:11 AM Go to last post
  11. Moving to OpenGL 3.2

    Started by Ingemar, 29-12-2011 11:39 PM
    • Replies: 0
    • Views: 518
    29-12-2011, 11:39 PM Go to last post
  12. OpenGl compatibility

    Started by code_glitch, 11-06-2011 09:03 PM
    2 Pages
    1 2
    • Replies: 13
    • Views: 1,591
    20-11-2011, 02:19 PM Go to last post
  13. OpenGL - Initialising with XE2

    Started by AthenaOfDelphi, 12-11-2011 09:43 PM
    2 Pages
    1 2
    • Replies: 11
    • Views: 2,066
    13-11-2011, 05:07 PM Go to last post
  14. OpenGL: Texture coordinate generation for terrain

    Started by vgo, 21-04-2006 03:20 PM
    • Replies: 2
    • Views: 2,004
    01-11-2011, 04:45 PM Go to last post
  15. Drawing with OpenGL

    Started by IlovePascal, 03-02-2007 10:39 PM
    2 Pages
    1 2
    • Replies: 12
    • Views: 2,263
    18-10-2011, 07:33 AM Go to last post
  16. Drawing phasers!

    Started by Delfi, 21-03-2009 11:06 PM
    4 Pages
    1 2 3 ... 4
    • Replies: 30
    • Views: 3,118
    18-10-2011, 07:10 AM Go to last post
  17. Particle Editor Thing

    Started by code_glitch, 09-10-2011 01:20 PM
    • Replies: 1
    • Views: 924
    09-10-2011, 09:38 PM Go to last post

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