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Threads 661 to 680 of 702

Forum: Graphics

Anything about graphics programming.

  1. How is a box defined??

    Started by chronozphere, 22-12-2006 10:02 PM
    • Replies: 2
    • Views: 2,463
    22-12-2006, 10:21 PM Go to last post
  2. rotating a fill (2d)

    Started by noeska, 04-10-2009 12:08 PM
    • Replies: 2
    • Views: 2,462
    05-10-2009, 08:23 AM Go to last post
  3. DirectX DrawPrimitive sprite move

    Started by lordzero, 16-09-2007 11:30 PM
    • Replies: 2
    • Views: 2,461
    17-09-2007, 02:49 PM Go to last post
  4. Simple portal renderer

    Started by vgo, 07-03-2007 10:13 AM
    • Replies: 2
    • Views: 2,459
    08-03-2007, 10:20 AM Go to last post
  5. [D3D] How to reset texture blending settings

    Started by chronozphere, 09-12-2006 01:23 PM
    • Replies: 2
    • Views: 2,448
    09-12-2006, 05:21 PM Go to last post
  6. More DirectDraw fun

    Started by Crisp_N_Dry, 21-10-2004 05:23 PM
    • Replies: 0
    • Views: 2,419
    21-10-2004, 05:23 PM Go to last post
  7. OpenGL: Determining size of a loaded texture

    Started by WILL, 25-10-2006 06:58 AM
    • Replies: 2
    • Views: 2,410
    25-10-2006, 08:59 AM Go to last post
  8. [OpenGL] transformations and camera

    Started by chronozphere, 10-07-2009 11:49 AM
    • Replies: 1
    • Views: 2,326
    10-07-2009, 12:56 PM Go to last post
  9. OpenGL deformations

    Started by Rodrigo Robles, 02-10-2009 02:45 AM
    • Replies: 1
    • Views: 2,314
    02-10-2009, 06:53 AM Go to last post
  10. DirectDraw strikes again!

    Started by Crisp_N_Dry, 17-12-2004 09:06 PM
    • Replies: 0
    • Views: 2,311
    17-12-2004, 09:06 PM Go to last post
  11. GL 32bit texture cookie cut, with Alpha?

    Started by bigsofty, 12-01-2008 04:12 AM
    • Replies: 1
    • Views: 2,271
    12-01-2008, 08:39 AM Go to last post
  12. SDL Quickie

    Started by code_glitch, 14-12-2010 04:54 PM
    • Replies: 1
    • Views: 2,271
    14-12-2010, 09:26 PM Go to last post

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