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Threads 41 to 60 of 90

Forum: Physics & Advanced Math

Discuss details about game physics or other complex mathmatics here.

  1. Triangulation algorithm

    Started by chronozphere, 06-11-2006 03:20 PM
    • Replies: 7
    • Views: 13,573
    12-10-2013, 01:19 PM Go to last post
  2. Fast Normalisation

    Started by Nitrogen, 15-01-2007 10:55 AM
    • Replies: 7
    • Views: 6,858
    16-01-2007, 10:54 PM Go to last post
  3. Quaternion based camera

    Started by vgo, 19-02-2007 06:51 PM
    • Replies: 7
    • Views: 8,557
    02-06-2007, 07:46 AM Go to last post
  4. ODE, Basic start on Linux with Lazarus

    Started by tsr, 01-07-2007 06:10 PM
    • Replies: 7
    • Views: 5,658
    03-07-2007, 02:22 PM Go to last post
  5. Ray-plane collision

    Started by User137, 16-03-2008 02:55 PM
    • Replies: 7
    • Views: 9,974
    17-03-2008, 03:08 PM Go to last post
  6. Spline Demo!

    Started by chronozphere, 02-02-2010 10:25 PM
    • Replies: 7
    • Views: 7,646
    03-02-2010, 10:54 PM Go to last post
  7. car racer

    Started by Wizard, 21-12-2006 01:44 PM
    • Replies: 6
    • Views: 6,770
    27-12-2006, 06:21 AM Go to last post
  8. Transforming planes using matrices

    Started by chronozphere, 24-12-2006 02:42 PM
    • Replies: 6
    • Views: 10,090
    26-12-2006, 05:25 PM Go to last post
  9. Newton again...

    Started by M109uk, 21-07-2007 01:47 PM
    • Replies: 6
    • Views: 5,491
    22-07-2007, 07:28 PM Go to last post
  10. 2D Overhead Pedestrian Direction

    Started by Colin, 04-07-2009 02:19 PM
    • Replies: 6
    • Views: 5,972
    05-07-2009, 04:23 PM Go to last post
  11. OBB collision detection

    Started by chronozphere, 03-02-2007 03:55 PM
    • Replies: 5
    • Views: 12,207
    17-04-2007, 07:46 AM Go to last post
  12. Vector intersecting an arc.

    Started by deathshadow, 04-02-2007 02:55 PM
    • Replies: 5
    • Views: 5,265
    06-02-2007, 03:42 PM Go to last post
  13. Aircraft physics

    Started by NecroDOME, 16-02-2007 09:11 AM
    • Replies: 5
    • Views: 6,402
    18-02-2007, 01:48 PM Go to last post
  14. Matrix rotation with offset

    Started by NecroDOME, 21-02-2007 02:30 PM
    • Replies: 5
    • Views: 6,295
    26-02-2007, 06:47 PM Go to last post
    • Replies: 5
    • Views: 19,276
    19-03-2014, 09:42 AM Go to last post
  15. fill area with cubes

    Started by Colin, 02-04-2016 12:40 AM
    • Replies: 5
    • Views: 61,828
    25-09-2016, 01:01 AM Go to last post

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