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Forum: Game Console Development

With game console development gaining popularity in the Pascal world, this forum is to discuss development issues towards gaming consoles such as GameBoy Advance, Nintendo DS, GP2X, XBox 360 and the Wii.

  1. Sticky Thread Sticky: Object Pascal on Game Consoles

    Started by WILL, 25-05-2007 03:06 PM
    3 Pages
    1 2 3
    • Replies: 22
    • Views: 24,371
    27-06-2013, 09:16 AM Go to last post
  2. Sticky Thread Sticky: News about FPC4NDS

    Started by Legolas, 08-01-2008 12:56 PM
    • Replies: 6
    • Views: 9,767
    30-01-2010, 12:47 PM Go to last post
  1. FPC4NDS (Problems when I make the programs to run on NDS)

    Started by unneon, 25-05-2007 12:25 AM
    2 Pages
    1 2
    • Replies: 11
    • Views: 13,005
    31-05-2007, 12:11 AM Go to last post
  2. BeagleBoard

    Started by noeska, 25-09-2009 07:56 PM
    2 Pages
    1 2
    • Replies: 11
    • Views: 50,481
    23-02-2010, 06:05 PM Go to last post
  3. Is it possibe to use Lazarus fir NDS development

    Started by AAG, 06-03-2010 09:36 PM
    2 Pages
    1 2
    • Replies: 11
    • Views: 36,095
    14-11-2010, 02:23 PM Go to last post
  4. FPC 4 Wii

    Started by Legolas, 24-02-2011 06:03 PM
    2 Pages
    1 2
    • Replies: 11
    • Views: 18,858
    02-03-2011, 10:40 PM Go to last post
  5. floating point on nds...

    Started by 21o6, 06-07-2007 08:28 PM
    2 Pages
    1 2
    • Replies: 10
    • Views: 8,648
    07-07-2007, 03:09 PM Go to last post
  6. Fpc4Nds on ubuntu 10.10

    Started by code_glitch, 25-03-2011 10:28 PM
    2 Pages
    1 2
    • Replies: 10
    • Views: 13,355
    30-03-2011, 06:42 AM Go to last post
  7. Pandora

    Started by De-Panther, 01-03-2008 02:40 AM
    • Replies: 9
    • Views: 6,711
    07-03-2008, 01:56 PM Go to last post
  8. FreePascal for GPH Caanoo

    Started by KidPaddle, 12-03-2011 11:38 AM
    • Replies: 9
    • Views: 13,178
    24-03-2011, 01:44 AM Go to last post
  9. Developing for IPhones etc?

    Started by Firlefanz, 18-02-2009 10:58 AM
    • Replies: 8
    • Views: 7,264
    15-06-2009, 09:45 AM Go to last post
  10. FPC4NDS Development

    Started by Matt140, 14-05-2009 07:44 PM
    • Replies: 7
    • Views: 8,600
    31-03-2010, 02:29 PM Go to last post
  11. who knows this handheld?

    Started by noeska, 31-08-2009 08:02 PM
    • Replies: 6
    • Views: 6,444
    01-12-2009, 09:40 PM Go to last post
  12. FPC4NDS and depending devkitpro versions

    Started by AAG, 23-04-2010 10:20 PM
    • Replies: 6
    • Views: 8,483
    30-04-2010, 03:15 PM Go to last post
  13. trying to compile NDS examples

    Started by slenkar, 13-11-2010 05:37 PM
    • Replies: 6
    • Views: 7,790
    15-11-2010, 04:22 PM Go to last post
  14. problems compiling ... (ARM)

    Started by 21o6, 02-07-2007 11:53 AM
    • Replies: 5
    • Views: 5,567
    02-07-2007, 03:00 PM Go to last post
  15. A "monster" c struct to convert

    Started by Legolas, 27-10-2007 01:56 AM
    • Replies: 5
    • Views: 4,705
    27-10-2007, 01:33 PM Go to last post
  16. Finally some more information on WiiWare!

    Started by WILL, 03-12-2007 12:43 AM
    • Replies: 5
    • Views: 5,831
    24-06-2009, 08:58 PM Go to last post
  17. LibMikMod for Nintendo DS

    Started by Legolas, 26-12-2007 08:29 PM
    • Replies: 5
    • Views: 5,386
    10-07-2008, 10:00 PM Go to last post
  18. GP2x: accessing hw regs from asm

    Started by HenrikE, 30-03-2008 06:00 PM
    • Replies: 5
    • Views: 4,877
    30-03-2008, 08:18 PM Go to last post
  19. Gameboy Advance programming

    Started by LiquidIce, 10-12-2003 08:12 PM
    • Replies: 4
    • Views: 5,807
    07-01-2004, 06:28 PM Go to last post

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