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  • Recent Tutorials

  • michalis

    Castle Game Engine 6.4 release – physics, iOS services... 

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    michalis
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    Published on 27-01-2018 04:54 AM
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    We’re proud to announce Castle Game Engine 6.4 release! Castle Game Engine is a free, open-source game ...
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    Castle Game Engine 6.2 released 

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    michalis
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    Published on 24-06-2017 02:25 PM
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    We’re proud to announce the release of Castle Game Engine 6.2!

    Castle Game Engine is an ...
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    Castle Game Engine 6.0 released 

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    michalis
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    Published on 18-02-2017 09:37 PM
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    We're proud to release Castle Game Engine 6.0, an open-source 3D and 2D game engine for Object Pascal. ...
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    Castle Game Engine 5.2.0 release 

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    michalis
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    Published on 05-07-2015 01:56 PM
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    New Castle Game Engine 5.2.0 release is available to download from http://castle-engine.sourceforge.net/engine.php ...
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    Castle Game Engine 5.1.1 release - Spine (2D animations), Android, more! 

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    michalis
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    Published on 30-12-2014 08:31 PM
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    We proudly present a new official release of Castle Game Engine 5.1.1. Castle Game Engine is a modern ...
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    Castle Game Engine 5.0.0 release 

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    michalis
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    Published on 03-05-2014 07:15 PM

    New version of Castle Game Engine , an open-source 3D and 2D game engine for FreePascal / Lazarus, was ...
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    Castle Game Engine 4.0.0 Release 

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    michalis
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    Published on 26-01-2013 08:10 PM
    1. Categories:
    2. Game Libraries
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    I'm proud to announce a release of Castle Game Engine 4.0.0, an open-source 3D game engine for FPC/Lazarus. This release adds a lot of features to make the engine really comfortable for game developers.
    ...
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    Page 1 of 2 12 Next LastLast
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  • Latest Forum Topics

    Ñuño Martínez

    Allegro.pas

    Thread Starter: Ñuño Martínez

    Hi.

    I've just uploaded the latest version of Allegro.pas, the wrapper that allows you to use the Allegro game library in Free Pascal.

    Last Post By: SilverWarior Today, 05:24 PM Go to last post
    paspas

    i need help With PXL

    Thread Starter: paspas

    Hello;

    I'm new with delphi and pxl and have some Questions.

    1- how i can change the pixel size automatically when i create an

    Last Post By: LP Today, 01:21 AM Go to last post
    drezgames

    Dellegro - Delphi Allegro Game Library

    Thread Starter: drezgames



    Allegro 5 Bindings | Monolithic DLL | Thin Game Framework


    DOWNLOAD

    For a contract project I am working

    Last Post By: drezgames 21-04-2018, 03:07 AM Go to last post
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