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Type: Posts; User: efilnukefesin

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    Re: Overriding the DoDraw Procedure

    and how does your dodraw-procedure look like?
    perhaps there is an 'inherited' too much in it ::)
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    Re: How to use ShellExecute

    shellexecute(handle, 'open', pchar(fn_prg2start), '', pchar(ExtractFileDir(fn_prg2start)), sw_normal);


    for dos-boxes it's good to use 'sw_hide' so the window is hidden ;D
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    Re: Favourite Games...

    here they are:

    jagged alliance
    jagged alliance 2
    super metroid
    castlevania symphony of the night
    gta III - IV
    warhammer 40k dawn of war 1 & 2
    fallout 1 & 2
    pure
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    Re: Position Problems

    and in the special case above, i would say it could be the following if i understood you right:



    while (object.top<= landscape.top+ landscape.height) do begin
    object.Top:= object.Top+ 1;
    end;
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    Re: Position Problems

    hi!

    i would say you have to check the following four conditions:
    1. the object can't leave the screen to the left
    2. the object can't leave the screen to the top
    3. the object can't leave the...
  6. Re: Weekend Project: Flash Memory Hard Drive

    and hopefully he didn't need all weekend long for doing this ;)
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    Re: Hell Tech

    very nice! well both the name and the engine, of course ;)
  8. Thread: Lemmings

    by efilnukefesin
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    Re: Lemmings

    poor gnomes!
    have they done any harm to you or do you have personal problems with gnomes??
    :D
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    Re: A new PGD

    nice new site, excellent work! ;)
    the only thing is i liked the old smilies better ;D
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    Making a platform game - few questions

    how do you load and play music/ sound effects?
  11. Do you use delphi and if so what version

    delphi 2oo7, but i have only few screenshots to show off :wink:
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    Developing for IPhones etc?

    hi firle!

    well i read something about this in the last issue of a mag we have at work:
    there is a sdk for the iphone, haven't tried it yet: http://developer.apple.com/iphone/

    so first you...
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    Important announcement

    hurray :D
    even though i dodn't dislike the 'old' site, but change is always good i'd say!

    so i wish you good luck for this!
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    Making a platform game - few questions

    yeah that would be definitely great, maybe i could help?
    two people with few time give perhaps enough time to write a whole tutorial :D
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    Making a platform game - few questions

    @paul: well somehow you have to increase your number of posts :wink: perhaps i was a bit enthusiastic, too! but thanks anyway for showing the right direction!
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    Making a platform game - few questions

    oh and the map format is quite simple:



    11111111111111111111
    10000000000000000001
    10000000000000000001
    10000000000000000001
    10000000000000000001
    10000000000000000001
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    Making a platform game - few questions

    and the _main unit:



    unit _main;

    interface

    uses Windows,
    Messages,
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    Making a platform game - few questions

    unit '__pf_simplegame' (class tpf_simplegame is NOT USED ANY MORE)



    unit __pf_simplegame;

    interface

    uses Windows,
    Messages,
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    Making a platform game - few questions

    unit '__pf_simplemap'



    unit __pf_simplemap;

    // http&#58;//pascalgamedevelopment.com/viewtopic.php?p=45392#45392 //platformer threat
    // http&#58;//www.tonypa.pri.ee/tbw/start.html //tile based...
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    Making a platform game - few questions

    unit '__pf_simpleplayer'



    unit __pf_simpleplayer;

    interface

    uses Windows,
    Messages,
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    Making a platform game - few questions

    hi folks!

    after reading that post i fell like i should start making a platformer :D

    well, i also got stuck after reading tonypa's tutorial while implementing the corners stuff. well, half...
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    Setting up your own webserver

    i'm not quite sure about the division of your upload, but i know some providers make it possible to switch your up- and download for a day, means you log in on a site from your isp and say "the 16 of...
  23. Need some help with map editor (drawing cursor rects).

    there are of course several solutions to this.

    personally, in one of my last projects i created a class 'ttile' and stored the coordinates in it (very useful if you haven't rects as tiles) and...
  24. Programming a 2D RPG Engine of sorts.

    yeah i'm with traveler here... i think it's no bad idea to integrate an editor directly into the game, but you clearly need to seperate the two parts and make the editing part to be turned off by one...
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    Nice models and free models, new site!

    or it's a sarcastic spambot :D
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