Thank you, that sounds very encouraging. Luckily, the project is planned to be relatively simple scope-wise, so I am not worried about overdoing myself - so I have more time to spend to learn and...
Type: Posts; User: splattergnome
Thank you, that sounds very encouraging. Luckily, the project is planned to be relatively simple scope-wise, so I am not worried about overdoing myself - so I have more time to spend to learn and...
I am currently informing myself about alternatives to Omega and the like, and GLScene seems to include those features that I am interested. However, I was wondering: how good is the collision...
I am thinking about wandering from Delphi and DirectX (via game development libraries) over to FreePascal for my next project, so that I can port it to Linux and MacOS. However, I have no experience...
Sprite collision detection with rotated sprites is a major missing feature in Omega - and a function which I really need for my project. That is reason enough for me to switch (since it doesn`t look...
Hello!
I have been working on my current game project a long time which utilizes the Omega Game Components for its graphic rendering, sprite engine, and collision engine needs. Back when I started...
:oops:
Thank you very much, that was exactly what I needed. And I understand now what was missing - now the rest of my "scripted" GUI code will work perfectly. :-D
splatty
P.S. I am just...
In my program, if you collide with certain sprites, a short script is activated which basically reads through a list of commands and runs them one by one, for example setting flags and triggers, or...
I guess it depends on how complicated it should be, or how general and specific to your own game engine. For my own project, I wrote my own scripting engine because it only needs a certain amount of...
I think it would be easy to divide the responsibilities of the websites to prevent anyone's toes from being stubbed.
DelphiGamer.com is mostly a NEWS site, with frequent updates on new...
DGDev.tk is actually quite populated, but the people do not post a lot - this has to change! Everyone has to post at least one post per week ;-) The advantage of this would be that newcomers would...
Thanks for the Link :-)
I am currently digged through the vector calculations on that page for some calculations, and started a very basic system for flight (for test purposes), which I will use...
By the way, the new site is now reachable under:
http://www.delphisanctuary.com
splatty :D
Hello!
As a fan of 2d space games, the type where you fly around and visit planets or blast aliens from another galaxy, I am currently working on my own project. However, actual game control is a...
Thank you, it works now! The confirmation email probably did disappear, but I thought that I had activated it... And I only discovered that I was inactive a while ago when I decided to go from...