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  1. Thanks for the replies so far guys, much...

    Thanks for the replies so far guys, much appreciated :)
    @SilverWarrior: For your information, DP does stand for Density-independent pixel (dp) with Android, but you are right in that DPI stands for...
  2. How to design pixel-perfect graphics and UI layouts on Android devices?

    Hi guys, as you might already know, WILL and I have been recoding and developing his "Subject 33" project (see below):
    http://www.pascalgamedevelopment.com/showthread.php?2970-Subject-33-Restarted
    ...
  3. Very cool! Thanks for sharing Benjamin :)

    Very cool! Thanks for sharing Benjamin :)
  4. I would like to try after my failure the first...

    I would like to try after my failure the first round :)
  5. Sticky: Hi Jenny, welcome to PGD...I hope you find the...

    Hi Jenny, welcome to PGD...I hope you find the community here friendly and helpful :)

    cheers,
    Paul
  6. Thread: Brtech1

    by paul_nicholls
    Replies
    30
    Views
    17,415

    Very nice work Benjamin...awesome as always :)

    Very nice work Benjamin...awesome as always :)
  7. Congrats! :D

    Congrats! :D
  8. I agree about Dan's demo :) Thanks pstudio for...

    I agree about Dan's demo :)

    Thanks pstudio for the kind words...pity I ran out of time, I would have had retro fonts, and lots of other stuff too, and the balls were going to bounce in and out of...
  9. @Dan: Thanks! I converted an image of the...

    @Dan: Thanks! I converted an image of the original Amiga boing ball from 32 colours down to 16 colours and did software palette cycling. I redrew the balls after a palette update into a hidden...
  10. That is very very very uber-cool!! Kudos, I...

    That is very very very uber-cool!! Kudos, I reckon that should win! :D

    My submission was utter crap as I had little time to work on it, and just couldn't figure out for ages how to do the main...
  11. Ok, that is impressive! :) I'm having troubles...

    Ok, that is impressive! :)

    I'm having troubles with mine still, but it will have to wait till I finish night shifts and I can work on it again this coming monday/tuesday
  12. Thread: News

    by paul_nicholls
    Replies
    104
    Views
    30,148

    Sticky: Nice work as always dude :)

    Nice work as always dude :)
  13. I don't know, I will see if I can find out,...

    I don't know, I will see if I can find out, cheers :)
  14. Draw a TW3ImageData instance to canvas with Alphablending?

    Hey all,
    I am experimenting with displaying "images" defined in a TW3ImageData instance in SMS that I have created in code, but I can't seem to get them to be drawn using alphablending...

    I...
  15. I'm giving it a go :)

    I'm giving it a go :)
  16. I might give it a whirl...I have some ideas for a...

    I might give it a whirl...I have some ideas for a retro demo...
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    Very nice Cybermonkey! Keep up the great work...

    Very nice Cybermonkey! Keep up the great work mate :)

    cheers,
    Paul
  18. Replies
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    2,647

    As usual you are doing great work mate :) Much...

    As usual you are doing great work mate :)

    Much appreciated :)

    cheers,
    Paul
  19. Replies
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    Thanks mate :)

    Thanks mate :)
  20. Replies
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    That is awesome Sascha, nice one! :) Lazarus...

    That is awesome Sascha, nice one! :)
    Lazarus rocks!
  21. Replies
    111
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    25,037

    One last question :D what was the ttf editor you...

    One last question :D what was the ttf editor you used?

    BTW, the game worked well on my machine...one thing was that it took quite a while to show the game when loading up.

    Also, in windowed...
  22. Replies
    79
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    15,213

    That looks like great progress, well done :)

    That looks like great progress, well done :)
  23. Replies
    111
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    25,037

    1) How did you make the sefl-made ttl font? 2)...

    1) How did you make the sefl-made ttl font?
    2) The prototype looks good, I will try it ASAP :)
  24. Thanks mate :)

    Thanks mate :)
  25. Can you use the trial version for the...

    Can you use the trial version for the competition, or have to purchase one first?
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