Thanks for the replies so far guys, much appreciated :)
@SilverWarrior: For your information, DP does stand for Density-independent pixel (dp) with Android, but you are right in that DPI stands for...
Type: Posts; User: paul_nicholls
Thanks for the replies so far guys, much appreciated :)
@SilverWarrior: For your information, DP does stand for Density-independent pixel (dp) with Android, but you are right in that DPI stands for...
Hi guys, as you might already know, WILL and I have been recoding and developing his "Subject 33" project (see below):
http://www.pascalgamedevelopment.com/showthread.php?2970-Subject-33-Restarted
...
Very cool! Thanks for sharing Benjamin :)
I would like to try after my failure the first round :)
Hi Jenny, welcome to PGD...I hope you find the community here friendly and helpful :)
cheers,
Paul
Very nice work Benjamin...awesome as always :)
Congrats! :D
I agree about Dan's demo :)
Thanks pstudio for the kind words...pity I ran out of time, I would have had retro fonts, and lots of other stuff too, and the balls were going to bounce in and out of...
@Dan: Thanks! I converted an image of the original Amiga boing ball from 32 colours down to 16 colours and did software palette cycling. I redrew the balls after a palette update into a hidden...
That is very very very uber-cool!! Kudos, I reckon that should win! :D
My submission was utter crap as I had little time to work on it, and just couldn't figure out for ages how to do the main...
Ok, that is impressive! :)
I'm having troubles with mine still, but it will have to wait till I finish night shifts and I can work on it again this coming monday/tuesday
Nice work as always dude :)
I don't know, I will see if I can find out, cheers :)
Hey all,
I am experimenting with displaying "images" defined in a TW3ImageData instance in SMS that I have created in code, but I can't seem to get them to be drawn using alphablending...
I...
I'm giving it a go :)
I might give it a whirl...I have some ideas for a retro demo...
Very nice Cybermonkey! Keep up the great work mate :)
cheers,
Paul
As usual you are doing great work mate :)
Much appreciated :)
cheers,
Paul
Thanks mate :)
That is awesome Sascha, nice one! :)
Lazarus rocks!
One last question :D what was the ttf editor you used?
BTW, the game worked well on my machine...one thing was that it took quite a while to show the game when loading up.
Also, in windowed...
That looks like great progress, well done :)
1) How did you make the sefl-made ttl font?
2) The prototype looks good, I will try it ASAP :)
Thanks mate :)
Can you use the trial version for the competition, or have to purchase one first?