Search:

Type: Posts; User: Huehnerschaender

Page 1 of 20 1 2 3 4

Search: Search took 0.03 seconds.

  1. Poll: I am currently deep into other projects as well,...

    I am currently deep into other projects as well, so I'd say it really depends on the goals and simplicity of the "contest". Away from that I am out of Pascal game development for years now, so it's...
  2. Replies
    6
    Views
    3,222

    Re: Generating Sprites with Poser 7

    Render your scene and while you look at the render result (not the 3D scene setup), click save as and chose PNG as file format.
    When doing sprites its a good idea to disable ground shadows (unmark...
  3. Replies
    33
    Views
    3,224

    Re: The Next PGD Annual?

    Well, let me tell you something:

    I am out of the whole Pascal thing for a year now and I am still doing experiments in game development (right now I am using C# and the Microsoft XNA Framework)...
  4. Replies
    33
    Views
    4,111

    PGD in 2009

    ME TOO!! :D
  5. Replies
    44
    Views
    5,458

    PGDCon 2008

    Hey! Yes, I am alive! And if this event will start in germany, then count me in (as long as I do not need to kill people to get the week sparetime)

    GREAT IDEA BTW!
  6. Replies
    17
    Views
    1,256

    How is everyone doing?

    I'm fine, thanks :)

    I am coding in C# / XNA at the moment. I needed to learn C# for my job and so I bought a XBox 360 and started coding for it using XNA :)

    But I am still here and visit the...
  7. ... button and edit box combo control

    You did not find it because it is no standard control.

    If you want to just use it, you can eg use JVCL or RxControls.

    If you want to make your own, you should take a look at how a combobox is...
  8. Replies
    16
    Views
    2,202

    Pascal Chipmunk Physics port

    If it is Chipmunk that you are after and not the problem to use the C module in Delphi, then I'd like to point you to a thread at DanJetX forums, where a user named "Light" compiled the Chipmunk...
  9. Replies
    14
    Views
    1,626

    MeshinMesh

    The amount of collisionchecks should of couse be reduced to items that are near the checking entity.

    Usually I "tile" my maps virtually in areas and in the update of the objects I only check...
  10. Replies
    14
    Views
    1,626

    MeshinMesh

    You need to check on every movement.

    Otherwise the following could happen:

    Object A and B are close to each other.

    You move A in direction of B. They now collide but you do not test.
    You...
  11. Replies
    14
    Views
    1,626

    MeshinMesh

    @lordzero:
    Your demo does not work properly. When I move the right box so that it is behind the left box and then move "down", the box collides before it really hits the other box.


    @Eric:
    It...
  12. Replies
    5
    Views
    708

    Resource consumption awareness

    Found this with a little google (didn't test it though):




    uses psAPI;

    procedure TForm1.Button1Click(Sender: TObject);
    var
    pmc: PPROCESS_MEMORY_COUNTERS;
  13. Replies
    14
    Views
    1,626

    MeshinMesh

    ... and I am sure you do NOT need this Eric :)

    If you want to have it for the project I am thinking of then you definitely need a faster way to detect collisions. I guess games like Assassins...
  14. Replies
    6
    Views
    757

    3D Game with OpenGL

    Hi Nils,

    it all depends on the size of your project. If you want to make a first person shooter or an RPG in a big wide world, then yes, you will need some people that help here.

    But you can...
  15. Replies
    10
    Views
    1,490

    2d platform game engine

    Yes, really nice :) Love the sliding when he stops walking :)
  16. Replies
    21
    Views
    3,222

    FREE: 20hrs custom 2d art!

    Too sad I am currently not working on a 2D game.

    I really like the offer you make to get into the community. Nice run!
    And I love your graphics.

    As Alex (Traveler) already said, there should...
  17. Crytek are looking for a Delphi and Lazarus Developer...

    I have my job and I am unable to move to Frankfurt because of personal dutys (kids etc)... Away from that I would definetely give it a try! Great opppurtunity!
  18. Replies
    6
    Views
    549

    Star Trekking

    *lol* I hope no one misunderstood that! *rofl* I was just reading my post again and realized that someone could interpret this in a sexual manner *lol*

    That was definetely not my intention :) My...
  19. Replies
    6
    Views
    549

    Star Trekking

    Hey, it's a jawbreaker clone :)

    My girlfriend plays Jawbreaker every evening on my Palm :)

    You should try to transition the scenes a bit... let things fade in and out if they change. I am no...
  20. Replies
    21
    Views
    1,571

    Just bought a PS3...

    Ouch! Your Ps3 did not meet your TV yet? ... you must be very self-controlled :)

    I did not try Motorstorm and Resistance yet. I guess Resistance is "just another shooter". Don't know anything...
  21. Replies
    21
    Views
    1,571

    Just bought a PS3...

    Bought Burnout Paradise yesterday and this is so freakin' awesome! I have never seen so realistic physics in a game before. All you see in the following video is INGAME graphics. Thats so cool, you...
  22. Play a piece of a mp3 stream with mmsystem or directsound??

    to play ogg-files I use Squall, which is free to use and offers everything you need, including 3D sound.
  23. Replies
    182
    Views
    18,497

    GemChase Alpha

    *rofl* I just watched it again and realized, that I was recording sound from the microphone and not from the game itself... lol, you can hear me hammering on the keyboard :) Its the laptops Mic, so...
  24. Interesting game made with Delphi.

    Wow..... didn't know that Skype is made in Delphi, although I'm using it for years :)


    And hey! Tanx is listed there, too.... Wow... :)
  25. Replies
    182
    Views
    18,497

    GemChase Alpha

    Thanks Peter...


    A demo will come next week I guess. I want to implement the second element of gameplay first, which is to protect your station from the enemy ships.

    First step is done.... The...
Results 1 to 25 of 500
Page 1 of 20 1 2 3 4
http://flippulseimages.com/Photos/