Search:

Type: Posts; User: jdarling

Page 1 of 20 1 2 3 4

Search: Search took 0.22 seconds.

  1. Replies
    6
    Views
    1,298

    The entire problem is in numbers. An example, we...

    The entire problem is in numbers. An example, we were looking at doing a robotics platform based around an ARM7 from Atmel. The processor in low quantities was ~$5.00, but if we could figure out a...
  2. Replies
    6
    Views
    1,298

    Having a background in Digital Engineering and...

    Having a background in Digital Engineering and working closely with many groups to get high BOM (Built On Mass, not Bill Of Materials) let me say this. If they can get the qty up high enough the...
  3. Replies
    6
    Views
    1,298

    nD SDK released

    This isn't my project, but I've been following it for quite some time. I just checked the site and this is also a bit of old news, but the nD project has released the SDK for development...
  4. Replies
    33
    Views
    4,660

    Poll: A "Maybe" option would have been nice :). ...

    A "Maybe" option would have been nice :). Depends on time and other constraints, but I'd be in if the stars line up.
  5. Replies
    14
    Views
    1,272

    This looks really cool and interesting. How long...

    This looks really cool and interesting. How long till we can find a link on where to download/play with it?

    - Jeremy
  6. I'm running Lazarus 9.29.?? (rev 26163) with FPC...

    I'm running Lazarus 9.29.?? (rev 26163) with FPC 2.4.1, so yeah, there are new features that don't exist in the 9.28 builds.

    Can't see your screen shot to see what your talking about with the...
  7. Replies
    16
    Views
    1,445

    Actually, FPC/Lazarus takes care of proper slash...

    Actually, FPC/Lazarus takes care of proper slash direction for you. In all my projects I use / and let the compiler handle the rest. I found this out on accident when I was working on JumpStart and...
  8. You can add your own, just simple dump the 32 bit...

    You can add your own, just simple dump the 32 bit PNG file into the proper partsbin folder (or create new ones, add ones to existing etc) and it will be picked up the next time the app is run. All...
  9. Thats the basic idea. The "templates" that are...

    Thats the basic idea. The "templates" that are there now I grabbed from http://silveiraneto.net/tag/pixelart/ and broke each layer (in Gimp) from his images into a new PNG with full alpha. Then the...
  10. Made a few minor updates, added in RGB color...

    Made a few minor updates, added in RGB color shifting and (basic) Palette editing. Updated screenshot above, and posting a new Char from the builder for all to see:...
  11. Replies
    5
    Views
    707

    Does that work for our signatures too? I've been...

    Does that work for our signatures too? I've been trying to reset my sig and been having issues with it as well. If so, then how do we link them as well (as you have done)?
  12. Thanks AOD, I'm sure I'm the only moron in the...

    Thanks AOD, I'm sure I'm the only moron in the group, but the new board has been a hard move for me to make :(.

    One upside I've found is not having to enter bbCode for URL's as they seem to get...
  13. New Character Creator - Alpha (Source included)

    Like many on this board a long time enemy of mine has been placeholder (or programmer) art in my applications as I'm either too cheap or too untalented to actually get real artwork. I ran across a...
  14. Replies
    6
    Views
    406

    Re: Intel Sponsors Games for Netbooks

    Nothing stops you from compiling the GDK into a DLL and linking it via a FPC/Delphi app :). Little bit of outside the box thinking for ya :)

    - Jeremy
  15. Thread: Ludum Dare 18

    by jdarling
    Replies
    18
    Views
    1,874

    Re: Ludum Dare 18

    Wouldn't you know it, I got my weekends mixed up and was out at the MakerFaire instead of working on LD :(. Oh well, guess there is always the next go around, but I did have a plan this time.

    -...
  16. Replies
    3
    Views
    906

    Re: About fpc syntax

    Answering in reverse order here. Your if structures actually don't have anything to do with stack size. They are simply compiled down to compare and jump statements. What this does mean (and the...
  17. Replies
    3
    Views
    906

    Re: About fpc syntax

    Multiple inheritance via objects is not supported in Pascal, but inheritance from multiple interfaces and object delegates are supported (try Google to learn more, as others have explained MUCH...
  18. Replies
    12
    Views
    1,463

    Re: More opengl and a sample :)

    The "Terrain" is simply random numbers stuck together into an array of points. So, um... yeah, it doesn't look good. The texture isn't exactly high quality either, it was just the first thing I found...
  19. Replies
    6
    Views
    451

    Re: My project : Chicken Crossing the Road

    For sound fx you might try looking into sfxr (I found it yesterday, again, on the Ludum Dare site). Perfect little project for creating quick and easy sfx.

    As for actual location:...
  20. Thread: Ludum Dare 18

    by jdarling
    Replies
    18
    Views
    1,874

    Re: Ludum Dare 18

    Sounds like fun, and maybe, if I can convince the wife and kids, I can try this year :). Quick question (after reading the "new rules"): Does from scratch mean I can't use any code I have lying...
  21. Replies
    12
    Views
    1,463

    Re: More opengl and a sample :)

    Talk about a DUHH moment, I had one! Apparently while testing my ability to load images I took out the default value for the image wrapper used by the HUD. Quick fix, put it back in. Of course, no...
  22. Replies
    12
    Views
    1,463

    Re: More opengl and a sample :)

    Shouldn't be anything missing... The sources are all there to build the app from scratch if you have Lazarus installed. I'd be interested to know what your running so I know where to start looking :)
  23. Replies
    12
    Views
    1,463

    More opengl and a sample :)

    I've made even more progress on my OpenGL learnings and now have something (well sort of) to show for it. I have random height mapping in place, texturing, and other fun things and started on...
  24. Replies
    2
    Views
    1,120

    Re: SDL_CreateThread parameter 2

    If this is pure SDL then your method convention is wrong and should be:


    function thread_func(data : Pointer): LongInt; cdecl; // this may change depending on Delphi/Laz and SDL ver
    var
    myList...
  25. Replies
    4
    Views
    327

    Re: database problem

    For SQL Server stay away from standard tables and injected SQL (permissions problems arise) and either go straight to the ADO connection object or use TADoStoredProcedure (I think is what its...
Results 1 to 25 of 500
Page 1 of 20 1 2 3 4
http://flippulseimages.com/Photos/