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    I've made video about the engine, but it's not...

    I've made video about the engine, but it's not 100% engine yet - a script engine is not connected.
    I experimented with Lua and PascalScript, and PascalScript was my favorite. Unfortunately, it was...
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    This is very good news, thanks =)

    This is very good news, thanks =)
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    I think this is JavaScript. I'm not sure because...

    I think this is JavaScript. I'm not sure because there are no examples ;)
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    WILL, RemObjects stole your quote ;) ...

    WILL, RemObjects stole your quote ;)

    http://www.remobjects.com/images/OxygeneLanguage/TheOxygeneLanguage.png
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    I was thinking about the same answer but from a...

    I was thinking about the same answer but from a marketing point of view, the answer must be different... or should be different ;)



    I'm familiar with C# but not with Java and why I'm really...
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    A few reflections on Oxygene and Pascal.

    I was wondering about using Oxygene for my next game projects and tools, and I have some thoughts.

    A few assumptions before proceeding to the discussion:
    1. Pascal is the most beautiful...
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    Throne Engine - Debut Trailer: ...

    Throne Engine - Debut Trailer:


    http://youtu.be/O1GjnzAGvgk
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    Thanks guys! No, it's "Concave XP Theme".

    Thanks guys!

    No, it's "Concave XP Theme".
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    Map Editor: http://youtu.be/P51bauLNLho

    Map Editor:


    http://youtu.be/P51bauLNLho
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    Cool game. My only comment is that the camera...

    Cool game. My only comment is that the camera doesn't move smoothly.
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    You're right.

    You're right.
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    Try to find someone on a graphics/music forum....

    Try to find someone on a graphics/music forum.
    If you promise to share the potential benefits from your game, you will surely find someone.


    Type of Work ..........................| Commercial...
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    The video has a description on YouTube channel,...

    The video has a description on YouTube channel, but I can expand it a bit here:

    1. Wireframe View
    2. Solid View
    3. Pre-Computed Ambient Vertex Occlusion + corrections (Vertex Painter)
    4....
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    Thank you WILL for improving my last post. I'm...

    Thank you WILL for improving my last post.

    I'm working on the engine since November 2010 (17 months?). 8 - 16 hours a day, everyday.
    The engine is written for simulator game - Construction...
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    http://youtu.be/lkdigqC4s7Q A small video...

    http://youtu.be/lkdigqC4s7Q


    A small video about rendering process:
    http://youtu.be/lkdigqC4s7Q
  16. My first advice is to not work with Degrees...

    My first advice is to not work with Degrees (Animation.zip):


    var
    S, C: Single;

    SinCos(Angle, S, C);
    X1:= X0 + L * S;
    Y1:= Y0 - L * C;
  17. This is my solution. A few words of...

    This is my solution.

    A few words of introduction: We operate only on angles (one bone = one angle) and one start point (X0, Y0) from figure B (picture 1) - this is the only data that we need to...
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    I played Rage and Disciples III.

    I played Rage and Disciples III.
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    Thanks guys, I bought the cheapest HD series card...

    Thanks guys, I bought the cheapest HD series card (HD5450) for ~30 euros and fixed the bug.


    If we talking about XBOX, much still depends on my publisher.
    My current project is very large (first...
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    Sorry, now it works (checked): ...

    Sorry, now it works (checked):
    http://www.gamecask.com/forum/root/resources/techdemo2.7z


    First, I will try to port to XBox 360 ;)
    Theoretically it is possible.... I think so...

    ... and...
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    I need some help. I'm looking for graphics...

    I need some help.
    I'm looking for graphics cards models (desktop computers), that do not support my shaders.

    Please check techdemo.exe and write information about your video card, if an error...
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    You can try to use H2pas:...

    You can try to use H2pas: http://wiki.lazarus.freepascal.org/Creating_bindings_for_C_libraries
    Just install H2pas to Lazarus and run the wizard.
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    Asphyre still is my favorite framework and...

    Asphyre still is my favorite framework and Sphinx2 is really the first thing that will force me to have Delphi XE2.
    Thank you for sharing your great framework with us.
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    TS - Tim Sweeney "-Wow, Pascal. TS: Yeah,...

    TS - Tim Sweeney

    "-Wow, Pascal.
    TS: Yeah, it was a good language. It was more rigorous than C++. When I moved from Pascal to C++ to create Jill of the Jungle, it was a real shock that people...
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    How goes the work on SSAO? Here is ready solution...

    How goes the work on SSAO? Here is ready solution for GLScene:
    http://glscene.ru/e107_files/public/111_ssao_glscene1.rar

    My shader is very similar, but I added automatic change of size of ambient...
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