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  1. Replies
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    Haven't a Pi, yet. But this might help:...

    Haven't a Pi, yet. But this might help: http://wiki.freepascal.org/Lazarus_on_Raspberry_Pi
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    Never had a problem with that since Ubuntu from...

    Never had a problem with that since Ubuntu from 2005... Yesterday I installed the Steam client and I am waiting now for Half Life 2 to be ported ...
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    Thanks a lot for your help, but I think it isn't...

    Thanks a lot for your help, but I think it isn't worth the effort. I will keep it 32 bit only, it might execute on a 64 bit Linux, too.

    EDIT: Ok, i compiled it on a 32 bit Linux and it works fine...
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    Oops, I didn't know the versions differ so much...

    Oops, I didn't know the versions differ so much ... I am not using the latest source of that page although the ASM part is the same ... because on newer versions there are even more problems.

    E....
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    Hm, the funny thing is there is no function...

    Hm, the funny thing is there is no function basicstring, it's a type ...

    TYPE basicstring = AnsiString;
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    Okay, I changed the code as proposed. This is the...

    Okay, I changed the code as proposed. This is the [32BIT] part:


    Now the error from this code:

    p := basicstring(resvalue);
    args.outVal.n.sbuf := p;
    p^ := ''
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    It is even worse, "push esi" isn't known either....

    It is even worse, "push esi" isn't known either. I added the compiler directive {$asmmode intel}. Now the problems are:

    Another problem causes this piece of code (it's obviously Pascal, but i...
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    Ok, but I learned that "mov EAX" etc. isn't...

    Ok, but I learned that "mov EAX" etc. isn't available on 64 bit processors, is it?
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    Ok, thanks, but I have no clue what you are...

    Ok, thanks, but I have no clue what you are talking about. ;D The complete code is not by me but by someone else, I just wanted the program to compile with 64 bit Freepascal ...
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    Okay, this is going to be quite long ... ...

    Okay, this is going to be quite long ...

    procedure CallFunction(var n:valrec; fi:integer; needResult:boolean); var arity:integer;
    var descriptors:string;
    var args:TArgs;
    var...
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    Yes, the flex/bison port for Pascal ships with...

    Yes, the flex/bison port for Pascal ships with Freepascal known as pyacc/plex. What I actually want to do is to port an existing BASIC interpreter (ANSI C) based on flex/bison. But this seems a lot...
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    Converting ASM to Pascal

    Since we've got the converting C to Pas thread, I thought some of you are familiar with inline ASM. The reason is that it is obviously 32 bit Assembler. (It is originally written for Delphi but...
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    Thanks a lot. I really got a plan this time (I...

    Thanks a lot. I really got a plan this time (I love it when a plan comes together ;)).

    I would appreciate if you could post a small example on how to use SynEdit to build a compiler/interpreter......
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    I am looking for a FPC only scripting language,...

    I am looking for a FPC only scripting language, so Pascalscript is not useful since it requires at least Lazarus. I am using Lua in a complete different way, more like Löve does. (Just have a look at...
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    I don't know how fast PascalScript actually is...

    I don't know how fast PascalScript actually is but Lua beats even some compilers. According to wikipedia it also uses bytecode:
    And since the shared library is built with a C compiler it might be...
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    I looked at the Lua.pas of PhoenixLib, it looks...

    I looked at the Lua.pas of PhoenixLib, it looks like the Freepascal version. So if you want to have Lua5.2 support, you can try the library on the Lua wiki: http://lua-users.org/wiki/LuaInFreePascal...
  17. Erm, this was posted in the Oxygene for Java...

    Erm, this was posted in the Oxygene for Java board so I am not referring to FreePascal or Delphi here...
  18. A few questions about the command line compiler

    I learned on pp4s.co.uk how one can use the free command line compiler. Now I wanted to know if it is possible to use third party libraries (e.g. a Java game engine). And if so, how to do it.
  19. Yes I got the same glitch. Running the demo in...

    Yes I got the same glitch. Running the demo in fullscreen with chromium 20.0.1132.57 (64 bit Linux) on a six core with 8 GB of RAM and a Radeon HD 7770. I don't think it's because of the hardware ...
  20. Sticky: Poll: Speaking of Oxygene, is it possible to use the...

    Speaking of Oxygene, is it possible to use the free command line compiler with Java game engines? I think you mentioned that you are currently using libgdx with Oxygene, but I don't know if you're...
  21. Sticky: Poll: Oh, that looks amazingly interesting. I'll...

    Oh, that looks amazingly interesting. I'll definitely take a closer look.
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    Steam is a pain in the b... *cough*. Take Half...

    Steam is a pain in the b... *cough*. Take Half Life 2 for instance. I bought it on a retail DVD, installed it and thought that's it. How wrong I was! The complete game was downloaded again (several...
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    Don't forget another big plus: statical linking...

    Don't forget another big plus: statical linking is allowed on all platforms...
  24. Sticky: Poll: I am using FPC and Geany for developing my...

    I am using FPC and Geany for developing my engine. Lazarus for the editor. For games I am using most often my own editor with my Lua based engine. At the moment I am learning HTML5/Javascript (since...
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    I am looking for SDL2 headers, too. But there...

    I am looking for SDL2 headers, too. But there seems to be no Pascal support as far as I can tell. The only one I found is SDLh.pas for the game Hedgewars but I think SDL2 is only used for the mobile...
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