hey,
until you dont want remake every grafic you should stick for a resolution of 320x480 and then scale up for higher resolutions. its also useful to design GUI elements with some space to every...
Type: Posts; User: Daikrys
hey,
until you dont want remake every grafic you should stick for a resolution of 320x480 and then scale up for higher resolutions. its also useful to design GUI elements with some space to every...
nah Andru is more like he do what hes interested in until he get bored, or im i wrong? :)
ZenGL is indeed really neat and powerful, on android i get far better framerates then with pure java code...
hey thats looking neat, will give it a test soon :)
you could also have a look at blue stacks
looks cool, good job :)
personally i use delphi for coding and make the android ports with FPC, for graphics i use inkscape, spriter, photoshop and glueit
for my gamedesign docs i use the good old pen and paper :)
steam games are never DRM free cause you always need steam to access the game (downloading and playing). basicly its just a virtual gamedisk container :>
and yeah in the beginning steam was one of...
Congrats :)
i was able to download and to test the files
why should it be a problem? since its your project, its like using a script language inside pascal
thats the reason i personally dislike copy protections, it only harm people who pay for the game and leave the warez scenes with a often better version of the game
as Will already said, if someone...
that would be great if the market isnt flooted with AAA style titels and normal devs could continue to make games games without having to hit a standart
this already happen in the other appstores...
hey good job, i will play it later today :)
oh i totally forgot to answer directly to the topic :)
as some people here already said it shouldnt be a "must" rule, it should as always optional but since we spoken about this thing maybe some...
dont forget to check out turbosquid, there are plenty of free models you can use
might be also useful for your shooter if you search for "spaceship" ;)
maybe if the theme fits anything i like, i...
good luck with this c(o)urse :)
i would be able to cook but its still a way to far from near berlin ;)
man you extract everything from maple didnt you? :)
glad to see youre still around, reminds me of the Paper Doll demo you did for the asphyre spriteengine
sry for the late replay, you can use the flowmap for 2d animation but you will need a shader to do so
for the tool the following shader was used:
Shader "Custom/WaterFlow" {
...
hey there,
Flowmap Painter is a tool to create flow maps that can be used for liquid animation like water or lava
just check it out its free :)
for me there is a to hard contrast between tiles but i really like the simple UI :)
nice to hear and congratulations :)
will have a look later today
sounds interesting, does PS Vita got an indiestore? :)
was sure to had read something about it
oh thx Paul never tought of this :D
there will be one more update this week to add zengl logo and maybe the '=' :>
i will also release the source to met the zengl license
but anyway there...
strange if you have problems to pick the numbers, you tried to use the zoom button? even on galaxy s3 its good to pick
i will fix the button if i get time thank you :)
i even tought of lifes or...