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  1. Replies
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    Competition Genre Suggestions...

    as for beat'em ups:
    Sheep Fighters, Sheep Calibur...

    Let's get back in topic :P
  2. Thread: Lots of fun!!!

    by FNX
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    Lots of fun!!!

    For those of you who don't know about this guy:

    http://www.screwattack.com/AngryNerdMain.html

    I laugh for hours!! A must see!

    WARNING: it is a bit vulgar so be prepared ;)
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    Pascal annual = dead?

    Well, let's say then, "Resume and finish an old game OR Project" :D

    I think it's not bad to have different products to judge on, we can have
    something like categories in this one:

    -2d Games...
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    Pascal annual = dead?

    A "Resume and finish an old game" would be nice, i've lots of unfinished
    project that i may resume, and so have you all i imagine :D
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    Just bought a PS3...

    it will :P

    Nintendo forever :D
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    Access Violation with sprite engine in 1.07

    Well i wrote it by memory so it could be Engine.Items.Alldead or
    something like that, just search on Engine and SpriteEngine methods,
    i'm sure it's there ;)
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    Access Violation with sprite engine in 1.07

    To kill all sprites try something like:

    DXSpriteEngine.Engine.AllDead;
    DXSpriteEngine.Dead.

    That should work fine. I have never used the Clear function.

    Hope this helps ;)
  8. Thread: Coloroids

    by FNX
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    Coloroids

    Well, i suppose that while you're playing you're 100% on the game so
    i don't care how much cpu it takes :P




    DelphiX/unDelphiX (actually a custom modified version of the last unDelphiX) ...
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    Problem with transparent tiles

    If the tiles are not spaced i can't understand why you want to set the
    transparent color :? :?:
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    Editing the Image of a sprite

    var
    MyTiledBack : TBackGroundSprite;

    //.........

    procedure YourForm.loadLevel; //whatever... the one that load tiles into your bg
    var
    X, Y : Integer;
    begin
    if (MyTiledBack = nil) then
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    Editing the Image of a sprite

    A brief description of what you're trying to achive would be useful ;)
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    How to kill last image of animation...

    Good job!

    anyway, you don't need to call self. inside own method :)
  13. Thread: Coloroids

    by FNX
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    Coloroids

    Thanks guys for your precious feedback! :D

    Most of the strange things/bugs are known, this is just a test made in
    a couple of hours really, so it's not accurate in any way (movement,...
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    How to kill last image of animation...

    Hi Wizard,
    no i mean "large use" of Textout, as a debug so that you can see how
    anim is going, for example print on screen the AnimPos value
    and see if it goes from 0 to AnimCount-1 correctly or...
  15. Thread: Coloroids

    by FNX
    Replies
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    Coloroids

    Hi everybody,
    actually i'm quite busy with my job (no vacations yet...) so to distract
    myself a bit i'm toying with some classics, in detail with Asteroid.

    I dunno if there's something similar...
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    How to kill last image of animation...

    Try to slow down your Animspeed, then check AnimPos vs Animcount
    and you're done :)

    something like this


    if (AnimPos > ((AnimCount-1)-AnimSpeed)) then Dead

    should work.
  17. Thread: MS Paint

    by FNX
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    1,105

    MS Paint

    Not exactly games or computer related and quite old too, but i
    die watching this one every time!

    http://www.youtube.com/watch?v=8pUrsUORF4Y :lol: :lol: :lol:
  18. Thread: TDXFont

    by FNX
    Replies
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    TDXFont

    If i remember well, you load a single image file into the TDXImageList and set it on the TDXFont. To achive what you want i think you should set the tile size (pattern width, pattern height) to the...
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    Wicked Defense is now online!

    WOW! Really really impressive!

    I've already downloaded the setup and i'm going to try this as i come back
    home tonight! Also i've to decide myself to switch from DelphiX to
    Asphyre and start...
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    Desktop Tower Defense

    That is a great game!

    I got to level 14 at second try :)
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    Invasion [+online highscores]

    Hehehe i'm glad you liked it! Also online highscore makes the real difference!

    As i thought this game without such feature would be played once maybe,
    but so it gets addictive and challenging :)...
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    Invasion [+online highscores]

    thanx a lot! remember to download the latest version before playing! ;)
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    Invasion [+online highscores]

    they are on the 1st post of the thread! :P

    Thanx ;)

    anyway:

    Screens:
    http://www.fnxgames.com/imgs/games/InvasionTitle.gif
    http://www.fnxgames.com/imgs/games/Invasion.gif
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    Invasion [+online highscores]

    Another update! (the last one probably!)

    I've uploaded a new version of Invasion on my website (see 1st post for
    download) with lots of bugfixes and minor changes.

    -When window is moved the...
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    Invasion [+online highscores]

    Hello guys!

    Here's a major update, online highscores are up and running!!
    Please download the new version of the game (see 1st post) and play!
    Then submit your scores to the world :D

    By the...
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