No it doesn't do 3D only. It has support for Bitmaps and Jpegs, Animations, maskning, alphablend, rotating, strechdrawing and blending. Bitmaps with transparency isn't supported without aplhamasks, don't really know how to do this. Also some standard functions such as Rectangle, Circles and lines, currently without antialiazing but will be added in the next release.Originally Posted by Philth
Also have quite a bit support for 3D rendering, camera controll (need to update the camerapath unit), Milkshape Objects, Quake3 BSP Levels, buggy WavefrontOBJ, Unoptimized Terrains and the standard primitives: Planes, Lines, Qubes, Sheres, Cones. No colision routines are avaiable as now, but im planning on learning it better and then try to implement a class for it.
The upload died, but now it's all there.
As i haven't any acces to a Linux computer and never worked i linux i'm afraid that I willn't port it. But it's open source so be my guest =) But i recomend waiting as the component's are so frequently updated.Originally Posted by savage
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