Results 1 to 5 of 5

Thread: Will XNA mean the end of DirectX?

  1. #1

    Will XNA mean the end of DirectX?

    For more info on XNA:
    http://www.microsoft.com/xna/default.aspx

    The XNA development platform will serve as the foundation for future game platforms from Microsoft, including Windows, Xbox and Windows Mobile-based devices.

    I feel XNA will serverely limit developing games using DirectX to MS tools, namely Visual Studio .Net.

    I am planning of migrating Managed DirectX to Delphi (Win32). I am wondering if it will be a wasted effort if XNA makes it difficult for us Delphi devs. Also would XNA lock out future game dev on Delphi?

    Any comments on this?

    -Ad
    "Go .com yourself! >:-P".-Ad

  2. #2

    Will XNA mean the end of DirectX?

    I think it's a good idea to use a common (and hopefully 100% compatible) games API that works with both PC and XBox. However, I don't see a point in using MS .NET especially at this early stage. So I'd prefer it if they'd release a new version of DirectX that works with all compilers that support API-calls.
    Ask me about the xcess game development kit

  3. #3

    Will XNA mean the end of DirectX?

    does the xbox support opengl?
    http://3das.noeska.com - create adventure games without programming

  4. #4

    Will XNA mean the end of DirectX?

    does the xbox support opengl?
    No, MS Console - MS API (DirectX).

  5. #5

    Will XNA mean the end of DirectX?

    XNA is a layer above DirectX, it's a higher level API (higher than D3DX). So DirectX will stay. I'm not even sure will XNA be available as a .NET assembly. But if it will - then no problem using it with Delphi.NET.

    As for managed DirectX itselft - it's too early to base DirectX projects on it. Currenty native DirectX has more API features... Even MS currently recommends using .NET in games only as a script engine.
    There are only 10 types of people in this world; those who understand binary and those who don't.

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •