View Poll Results: Which platforms do you own?

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  • Windows

    29 90.63%
  • Mac OS X

    6 18.75%
  • Linux

    19 59.38%
  • iOS (iPad, iPhone, iPod Touch)

    6 18.75%
  • Android (phone, tablet)

    11 34.38%
  • Windows Phone 7

    2 6.25%
  • XBox 360

    7 21.88%
  • BlackBerry

    3 9.38%
  • Nintendo DS

    6 18.75%
  • GameBoy Advance

    3 9.38%
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Thread: What platforms do you own?

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  1. #1
    Co-Founder / PGD Elder WILL's Avatar
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    Question What platforms do you own?

    There is quite a number of systems that you can now compile an Object Pascal based game onto now. Which of these platforms do you have?
    Jason McMillen
    Pascal Game Development
    Co-Founder





  2. #2
    At home I use Linux most of time, Windows only for games(but I don't remember when I played last time ) and my phone is simple LG Optimus One on Android 2.2.1. MacOS X is only in VirtualBox, so I didn't vote for it.

  3. #3
    Well that's an easy one.. I have a fairly crappy Windows computer currently
    Peregrinus, expectavi pedes meos in cymbalis
    Nullus norvegicorum sole urinat

  4. #4
    I kinda feel bad, I have a lot of devices:
    • A Windows PC (self-built; not the latest hardware, a Core i3 with 4 gigs of RAM), used primarily for gaming and watching videos. (Once in a while I use that one to boot up Linux)
    • MacBook Pro 2009 (Used primarily for making graphics in Blender and testing Mac application in Lion)
    • MacBook 2007 (My second mac development machine, running Snow Leopard, Leopard and Tiger)
    • ASUS Eee 1003H (This one is almost broken, but I use it to test my games on netbook configurations; runs Linux)
    • Dell Venue Pro (Windows 7 Phone)
    • Huawei Ideos X3 (Android 2.3)
    • iPod Touch 4 (Have done more Objective-C than Pascal development for this though)
    • Xbox 360 (While I wanted to release a XBLIG game, something went wrong with my App Hub registration )
    Freeze Development | Elysion Game Framework | Twitter: @Stoney_FD
    Check out my new book: Irrlicht 1.7.1 Realtime 3D Engine Beginner's Guide (It's C++ flavored though)

    Programmer: A device for converting coffein into software.

  5. #5
    • Hiapad M7 (Android 2.3)
    • Notebook PC with Windows Vista Home Premium and Ubuntu 11.04 installed.

  6. #6
    Don't feel too bad stoney! =)

    - A Windows PC (self-built, Core i5 with 8gb Ram, HD SSD, Radeon 6870), used for Development and Gaming.
    - An iMac (Core 2 Duo), used for Mac Development
    - A Dell Core i5 Windows Notebook (To my wife play my games =) and surf internet)
    - An AMD Atlon 1200+ Desktop, very old, but works well for my Home Cinema.
    - Nintendo Wii Videogame
    - XBox 360 Videogame (I have tested a Rabbit Jump prototype on it, but the casual market on Xbox is a bit disappointing, so I don't released nothing for it yet).
    - An Iphone 3GS
    - And IPAD 2

  7. #7
    I forgot to mention that I also have a Nintendo Wii too LOL

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