Quote Originally Posted by Paulius
You can take advantage of 3D hardware which makes blending and any transformations practically free with Direct3d or OpenGL, the later being easier to learn. If you don't want to get deep into 3D API which might seem confusing at first, you might investigate some components like GLXTreem or PowerDraw.
Hi Paulius,

I just tested out the GLXtreem components and its demos.
Really nice what comes with the packege, but there is no single demo how to programm 2D applications... Do you know some tutorials on GLXtreem concerning 2D?

Greets,
Dirk