I'm in the planning fase of a very simple tactics game. So far I have made many games, but every one was for two players (no AI), so I want this one to have it. (When you are all alone you aren't going to play a two player game!!! :wink: )
This tactics game is composed by an army of 8 robots en each side. Every side have a boss. Once the boss is defeated the game is over. Every robot has its own abilities and techs. Take in count that there are map bonuses (water places, etc..).
I know that I'll have to take in count some laberint algorithms, and find the way to select strategically every robot.
Well I'm very new at this AI game programming, so any (and absolutely ANY) idea will be ok!