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Thread: 3D File and 2D File Documentation resources.

  1. #1

    3D File and 2D File Documentation resources.

    Does anyone have any good links where I can find the documentation for 3D and 2D file formats specifically for Delphi(or Free Pascal even)?

    2D file formats aren't as much trouble to find the documentation on, but the 3D ones I just can't seem to find anything on. I'm looking for as much documentation as I can for 2D and 3D formats so I can hopefully make a file conversion application.(All in Delphi or Free Pascal)

    Any documents or stuff related to 2D/3D conversion or storage would be great.

    Also, I wonder if this would be a good book to read? (as there aren't many resources on Open GL with Delphi)
    Delphi Developer's Guide to OpenGL By Jon Q. Jacobs

    Thanks for any help.

  2. #2

    3D File and 2D File Documentation resources.

    Ack, found .md2,.md3 and .obj file formats as well as a huge image manipulation library here.

    http://www.delphi3d.net/listfiles.php?category=1

    I'm still looking for any other formats as possible(preferably already in Delphi/pascal or another Basic language.)


  3. #3

    3D File and 2D File Documentation resources.

    There are some stuff that shows how to use the 3DS over at Sulaco.
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  4. #4

    3D File and 2D File Documentation resources.

    Thanks Ultra. I stumbled upon that site yesterday as well. I'm in good hands right now because I have 2 example sources each for .3ds, .md3, and .md2. Should be good enough for now.

    Any word on that OpenGL book though?


  5. #5

    3D File and 2D File Documentation resources.

    I don't know about this book, but why would you want to buy a book on OpenGL anyway? Look through the Red Book (Google for it) and OpenGL specification and there'll be not much any book can add. Being written for Delphi probably only means that it contains examples in its syntax, but there are plenty of OpenGL with Delphi examples on the web, so there's not much to gain.

  6. #6

    3D File and 2D File Documentation resources.

    I have that book, it doesnt really give much help. Its pretty much for the beginner who is just starting to use delphi and opengl, goes in to how to create a OpenGL window and creating basic opengl VCL but that is about it. I personally found Sulaco to be a lot more useful :lol:
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  7. #7
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    3D File and 2D File Documentation resources.

    Supprised that this hasn't been mentioned yet, but why not try http://www.wotsit.org/? lots of file formats there besides what you're looking for, but I'm sure it'll at least give you something useful.
    Jason McMillen
    Pascal Game Development
    Co-Founder





  8. #8

    3D File and 2D File Documentation resources.

    Thanks for everything everyone, I should be in good shape for the time being.

    Probebly won't buy the book though. Personally, I like reading off a book rather than staring at a monitor, but I like saving money even more.


  9. #9

    3D File and 2D File Documentation resources.

    Also a better 3ds (and also milkshape ascii) loader is here: http://www.noeska.com/dogl/gl3ds.aspx (mpl)
    http://3das.noeska.com - create adventure games without programming

  10. #10

    3D File and 2D File Documentation resources.

    Thanks noeska, that milkshape loader will be infinitly helpful!

    btw, very, very nice webpage. I appreciate your work.


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