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Thread: Pascal Gamer Magazine Issue 4 Needs Content: Want to write an article?

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  1. #1
    Quote Originally Posted by code_glitch View Post
    chronozosphere: Arduino or ATMega based AVRs? Or are you in the picaxe scene? Thoe arduino and ATMega combination is brilliant and their wired base c style compiler is probably the only c relative I can stand... I believe there is a pascal compiler somewhere on the net for AVRs but since wired and C make a decent combo I never bothered.
    Right now I'm programming an ATTiny chip, but I've got 2 ATmega's here too. Just figuring out the basics (blinking leds, PWM, using RS232 serial ports). My end goal is to drive a touchscreen using a microcontroller. Best thing is that I borrowed all the equipment from a friend, so I didn't have to invest anything.
    I also think C is good enough for this. The programs are very small, so they are easy to understand, even in C, so it's simply not worth the effort to do it in pascal. There is a lot of material on C AVR programming so it's the easiest way to go.
    Coders rule nr 1: Face ur bugz.. dont cage them with code, kill'em with ur cursor.

  2. #2
    Co-Founder / PGD Elder WILL's Avatar
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    Last day before I go on my trip. How are those articles coming along? Please email me anything you've completed or once you do get your final draft done please email it to contact@pascalgamer.com.

    I'll be putting it into the magazine while I'm away as this is the best time to do it without distractions of some kind or another.
    Jason McMillen
    Pascal Game Development
    Co-Founder





  3. #3
    Unfortunatly progress on my article has come to a halt. The main reason for this is lack off free time on my part. Another reason is the fact that it's taking me longer than I expected. I have rewriten source code, wich I use as a base for my article, atleast six times. The reason for this is to make code simplier, more understandable and most inportantly more reusable.
    I would really like to tell you how much time I still need to finish my article but even I don't know that. I trully hope it will be finished in a next few days but can't promise anything (this is my first article ever).
    Anywhay if you are pressed with time on isuing next isue of Pascal Gamer Magazine I will understand if you won't wait for me. But don't worry when I finish my article I do intend to post it on PGD site as a tutorial.

  4. #4
    PGD Staff code_glitch's Avatar
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    Just a line to let you guys know I may have solved the issue as the latest SVN builds seem to work ?!. Anyways, I'm back on my main home machine and it seems time may be on my side so I'm Virtual Machining my way right now to test and finalize it all so stay tuned!
    I once tried to change the world. But they wouldn't give me the source code. Damned evil cunning.

  5. #5
    Looking forward to your input code_glitch!

  6. #6
    PGD Staff code_glitch's Avatar
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    Could this be... Like actually be..... SUCCESS?!

    Judging by how I'm about to keel over unconscious from work and no sleep, I guess I'll have to find out tomorrow... But this has me pretty excited - bashing my head against a wall seems to have worked! So now its just fix up the final draft and send once I've confirmed its working (properly)
    I once tried to change the world. But they wouldn't give me the source code. Damned evil cunning.

  7. #7

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