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Thread: Pre April 2014 - Welcome to PGD! Make your first post here....

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  1. #1

    Hi!

    Hi all! I am new. I made a basic 3d engine (just a rotating 3d wireframe cube) in borland pascal, 1992 compiler (!), use the graph unit for pixel on/off, and run through dosbox! I recently switched to delphi7 to make it a real app, and not an emulated one!

  2. #2
    Co-Founder / PGD Elder WILL's Avatar
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    Quote Originally Posted by vampm View Post
    Hi all! I am new. I made a basic 3d engine (just a rotating 3d wireframe cube) in borland pascal, 1992 compiler (!), use the graph unit for pixel on/off, and run through dosbox! I recently switched to delphi7 to make it a real app, and not an emulated one!
    Welcome vampm! Sorry I forgot to actually un-moderate you from your PM. Forgive me if you will, at least you know for sure that I too am human. You are un-moderated now!

    Looks like you've had quite the historical experience with Pascal. Glad to see you are updating. Delphi 7 however is still quite old, you may have to upgrade soon to keep up with current platforms. Don't worry though there are many options these days free and paid. There is a new version of Delphi called Starter Edition that will allow you to get the latest for a much lower cost than previously only offered.

    What types of game programming were you interested in starting?
    Jason McMillen
    Pascal Game Development
    Co-Founder





  3. #3

    Post Hey!

    Hey,
    I'm Michael, more seen as "Draghi" online.

    I'm a highschool student with the aim of becoming a Game Engine Programmer and/or starting my own game development company.
    I was originally programming through Game Maker. When I came up to high school I started learning to program in Delphi, since then I've swapped to Lazarus and Have started planning, programming and testing my first "proper" game (Not things like pong eg.).

    The most complicated things that I have programmed are:
    • Pixel Perfect Collisions (With multiple "Collision" types)
    • Perlin noise based 2D landscape generator.


    I hope that I can be of benefit to the community and that the community can be of benefit to me.

  4. #4
    P**** \o/

    Errr ... that was a typo.

    I meant to say HIIII !!!! \/

  5. #5
    Co-Founder / PGD Elder WILL's Avatar
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    Hello Solstice Project, (I presume this is the name of the project you are working on? ) welcome to PGD!

    Be sure to read the FAQ for more information about the settings and features of the site. More information specific to the community in general can be found right here.

    And of course of high importance is the Rules & Guidelines of the PGD forums. It's not a long read, but it will save you getting into any kind of trouble in these forums.

    Enjoy the site!
    Jason McMillen
    Pascal Game Development
    Co-Founder





  6. #6

    Smile Hi :)

    I thought it's time to get into game development with delphi. Was told this is the best
    place to start.

  7. #7

    Post Hello

    My name is Santiago Russo, I am a software developer.
    I am researching midletpascal for use in mobile development.
    Thanks for having me in your community.
    Sorry for my English.

  8. #8
    Co-Founder / PGD Elder WILL's Avatar
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    Hi Santiago! Welcome to the PGD community.

    I have set you up as an un-moderated member of the site now. You can now post anywhere in the forums now.

    Please have a look at the Welcome thread in the New Members forum to see how you can get a jump start in the community.

    MIDlet Pascal was a pretty neat project while it was commercial. I'm not sure about the activity now that it's open source. Have a good read thru of the MIDlet Pascal threads to see what the latest is. You may have to go to the new site it's self to read more. I think interest has dwindled a little bit in it with all the iOS and Android development using Free Pascal and Oxygene for Java that has started to take off.

    What platforms were you interested in developing for?
    Jason McMillen
    Pascal Game Development
    Co-Founder





  9. #9
    Thanks Will.
    I am interested in developing for Symbian and Android.
    I have a client who needs an application on their phones with Symbian (Nokia). It is not that important, but it is necessary to do it.
    What do you recommend for developing mobile applications?
    Parallel Java with Netbeans I am studying, do you think I'm right?
    Oxygene and Free Pascal are recommended for development in Symbian and Android?

    Santiago.

  10. #10
    Co-Founder / PGD Elder WILL's Avatar
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    Well I can't tell you what is right or wrong for other options. That is on you and the resukting app you make for the device you are working on. If it works and it runs well for what you are doing, then it's probably a good enough solution until you can no longer make your apps do what you need to do. That's where you go find something better.

    Quote Originally Posted by santiago14 View Post
    Oxygene and Free Pascal are recommended for development in Symbian and Android?
    Well for Android, Oxygene for Java and Free Pascal definitely. As far as Symbian, I couldn't tell you. It's not as popular and thee isn't much talk here about it. The big deal for Android is of course the phones and new tablets and Free Pascal has been made to create native applications, where as Oxygene for Java is a new commercial product that will allow you to make Object Pascal apps that will compile to native Java byte code, which will work quite well on Android devices.

    I'm an iOS fan myself, but there are others who could guide you with Free Pascal. Also you can get lots of great information about Android from RemObjects. I'd personally love to see people making games with RemObject's stuff, but it's up to you to choose what is best for you to use.

    Read more about both at:

    Free Pascal - www.freepascal.org
    Oxygene for Java - www.remobjects.com
    Jason McMillen
    Pascal Game Development
    Co-Founder





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