FMOD has a minifmod player in sourcecode and free. The source code builds a dll, but I think it can be ported to create a component.
Man, did you see that source code before telling me this? It uses windows.h and WinMM for sound output. Removing these units and adopting to something like OpenAL/etc. will take a lot of effort. So my opinion - it's absolutely useless, because of one more reason - paul_nicholls asked about simple solution for Pascal, not C/C++. I would understand if it had been just compilable, but rewriting a bunch of code in C/C++ - sorry, I(and everybody else, I think ) better find something really cross-platform, even if it written not in Pascal, but can be compiled and usedMan, it's source code.
Last edited by Andru; 01-03-2012 at 07:57 PM.
I would really like to have this for my rpg engine if I ever get it done.
And I only wrote my opinion about that source code. But your "Man, it's source code" made me to expand my answer, because I thought you don't understand how bad is situation with that source code for porting... Sorry if it was a bit harshI only suggest another one.
And the topic is "S3M or MOD"...to play xm files
Last edited by Andru; 02-03-2012 at 04:58 AM.