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Thread: Anyone for Global Game Jam?

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  1. #1
    We used QT mainly because our team was kinda gathered from leftovers (we didn't know eachother before) and had an OS problem - we had two computers with Linux, two with 64b-Windows7 and one with WindowsXP, so we had to use something that was portable. Qt was proposed by one of the guys; we all agreed, as it is quite a big framework and offers a lot of features.

    All gfx is done in OpenGL; I don't know it (that was also one of the reasons I didn't really have much to do... Gotta try learning after the exam session), so I can't really tell much. I think they are either shaded circles or circular sprites (with alpha decreasing from the center). As for their behaviour, all physics is done by the Chipmunk lib - in case of lava, it's simply a lot (1k when project begun, later reduced to 700-800 to combat lag) of equal-radius balls. If you were really curious, I think there is a .zip with sources attached.

  2. #2
    Quote Originally Posted by Super Vegeta View Post
    If you were really curious, I think there is a .zip with sources attached.
    I am always curious, but a lot more curious when it is FPC code.

    I was a bit surprised about Qt, since that is more for GUI than games AFAIK. SDL would have been more expected.

  3. #3
    Quote Originally Posted by Ingemar View Post
    I am always curious, but a lot more curious when it is FPC code.

    I was a bit surprised about Qt, since that is more for GUI than games AFAIK. SDL would have been more expected.
    I guess they needed a GUI too LOL

  4. #4
    Just FYI Qt is more than just a GUI library. It includes OpenGl support, a cool 2d canvas system, a signal & slot system and a scripting system as well just to name some features. If you want to write a game in c++ Qt wouldn't be a bad way to go imo. I know Qt is known as a GUI library primarily, but it actually offers much more. I was impressed when I tried it out a few years back. Some of it features would be nice if they were included with Delphi/Lazarus.
    Imagine I've written something clever here inspiring you to make something awesome. If that happens give me credits

  5. #5
    It's a shame that the Qt library is rather bloated, and a heavy download

  6. #6
    Yep, a full Qt for Windows pack is a 1.6GiB download. <rotfl>

  7. #7
    Quote Originally Posted by Super Vegeta View Post
    Yep, a full Qt for Windows pack is a 1.6GiB download. <rotfl>
    haha! that's a 5 minute download.....kidding!!

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