Quote Originally Posted by Lifepower View Post
You should note that you are not allowed to give classes with this degree, nor do any scientific work in "traditional" universities/research centers
Actually, I am. :-) Though I've checked "Bachelor", that's two years less than I have, and a university degree. In France we have a system of "Grandes Ecoles" which runs in parallel to universities degrees aren't directly comparable to university degrees (it's another french historical oddity).

Anyway that's besides the point.

To get back on topic, I agree with the suggestions you made earlier.

Quote Originally Posted by Lifepower View Post
1) 64-bit development and performance (I've opened the thread about it: no interest).
2) DirectX: nobody cares here because OpenGL is the only way to go for Unix/Mac OS guys, who are the majority here.
3) Mac OS specifics: there was some discussion in Delphi XE 2 news thread with Czar and me, but that's all.
4) iOS specifics: how to use sensors, compass, magnetometer, etc. There are random threads on Embarcadero forums, but I would like to see this material *here*.
5) Databases, networking, multiplayer in Delphi.
6) Publishing of Delphi made iOS apps and publishing in general.
7) Performance optimizations in 64-bit inline assembly in Delphi.
Math materials (libraries, code snippets, etc.)
To me 2, 3 and 4 are specs/docs material subjects, 1 and 7 are about programming in general (choosing the appropriate algorithm, profiling), 5 and 8 is what academic material is about (except multi-player), 6 is what WILL already does.

So all in all, they mostly fall into teaching programming from a gaming POV, and that's IMHO a good angle for PGD. What I disagreed with was

Quote Originally Posted by Lifepower View Post
Actually I think teaching programming by itself is not a very useful tactic here because newbies have many options to choose from: C# and XNA, C/C++, Perl, Python, Lua, Java and so on.
When someone needs to do something, he'll use the tool for which material specific to his needs is available.
If all the material assumes you're already a Pascal pro, then you certainly won't be attracting any Pascal newcomers.