I find the forum quite valuable, although there obvioulsy isn't all that many people using it regularly. My own visits are in periods. I post about issues that I find important, and sometimes I get some replies. Unfortunately, the really interesting topics don't tend to get long and deep discussions.
1) I find this very interesting but I havn't taken the time to figure out exactly how to work with 64-bit code. I suppose it is just a compilation switch and making sure that records have proper sizes. From there, as you say, performance questions. But I missed your thread about it.
2) Couldn't care less. If I do MSW programming I use OpenGL anyway.
3) My main target, but uncommon on this forum. Sadly, FPC game developers on the Mac are few.
4) I have worked quite a bit on iOS code, including iOS support in my IDE project, but this too doesn't seem to be what this forum is really about.
5) Database support might be fun, if I had any important application for them.
6) Publishing is indeed important, as if I had the time to finish a game to sellable state...
7) Delphi only? No thanks.
Math tools are really important.
A little bit of these issues can be addressed with forum organization. I don't think there are any Mac or iOS sections, but there are so many odd sections that it is hard to navigate.
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