Results 1 to 10 of 13

Thread: Why not do an MMORPG as you first project?

Hybrid View

Previous Post Previous Post   Next Post Next Post
  1. #1
    Co-Founder / PGD Elder WILL's Avatar
    Join Date
    Apr 2003
    Location
    Canada
    Posts
    6,107
    Blog Entries
    25
    As innovative as the genre can get, and there is lots of room for innovation, it's not one for the beginner. As a matter of fact a beginner trying to make an RPG would be lucky just to come up with a fraction of the content required to make the basic RPG it's self. Thinking on such a scale as a beginner is a sure way to crash and burn at the starting gate sadly.

    Such innovation can be instead put into smaller more classic arcade style concepts and allow for a steadier progression in skills and knowledge and end up much more rewarding for the learning programmer who got into programming out of excitement for creating new things.
    Jason McMillen
    Pascal Game Development
    Co-Founder





  2. #2
    Well, the idea to create the next Skyrim is tempting, isn't it? and the false concept that it is an easy task comes from the various game creator engines focused on the creation of rpgs. It's true that build an engine from scratch is not so complicate, but the asset you need and the balance in the rules make it a titanic task. And don't forget you need a team of developers.

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •