Quote Originally Posted by paul_nicholls View Post
How could you tell if a game used the down-scale approach anyway?
I have a tendacy to dig trough the games files to see which components do they use (sometimes can be easily seen from various dll files wich ship with game). I try to identify resource files containing graphics, sounds, etc. Many times I need to use various unpackers so I can actualy see ingame resources like graphics and sounds.
Do mind that I don't do this with intention of stealing any of theese resources, but seeing them can usualy tell you a lot about the way how game works. This is actialy the way how I learned most about game mechanics up till now.
And NO I don't do revesre enginering of the games code.