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Thread: New ideas for AI in games?

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  1. #1
    Quote Originally Posted by WILL View Post
    I'd love to have a PGD Challenge that is all about AI.
    How about something like this:

    There is a defined arena and set of rules. We need to write a bot that will be fighting in that arena against other bots? AIs could be loaded to the main game via a DLLs. Of course someone would have to prepare the main application - The Arena.

  2. #2
    Quote Originally Posted by wodzu View Post
    How about something like this:

    There is a defined arena and set of rules. We need to write a bot that will be fighting in that arena against other bots? AIs could be loaded to the main game via a DLLs. Of course someone would have to prepare the main application - The Arena.
    The only problem with that approach is cross-platform issues. Could one make a cross-platform solution? The easiest way is to use scripts, but a PGD challenge should ne in Pascal. Pascal Script? (If I could only figure out how to use it.)

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