I found an Amiga .ilbm (Delux Paint?) file here that uses colour cycling:
I want to extract the palette indices + colours from the graphics file so I can do a similar thing in a little demo I am making for a Chip16 emulator...
Anyone know how I can do this?
After I get the palette indices from the image I am going to reduce them down to 4-Bit colours, but first I need the values from the image