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Thread: Delphi's "Meteors" sample running in Chrome

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  1. #5
    Quote Originally Posted by de_jean_7777 View Post
    Tried it in Firefox and Chrome, works. I'm not sure if the original Delphi sample behaves the same, but the acceleration of the ship is too high, unlike the original Asteroids.
    The Delphi version is rather unplayable too, and even has more asteroids, so it's usually insta-death as you often spawn right on top of a meteor....

    It runs here on my shiny new iPad (3rd generation)
    I might revisit it for the iPad as an experiment on implementing multi-touch left hand/right hand controls (mimicking a gamepad, like many games seem to do)

    That said http://bit.ly/nickeliron and http://bit.ly/wartrail should run just fine on your new iPad, they're both Object Pascal compiled to JS/HTML5 (but they ain't retina-ready, I have only an iPad 2 )

    Nickel-Iron was my first attempt, I'll probably revisit it with the things I've learned doing WarTrail, to add more visual effects, leader-boards & such. Once that's done, I'll probably have experimented and have enough existing code to wrap everything into a Pascal mini-gamedev library for HTML5.
    Last edited by Eric; 24-04-2012 at 09:57 AM.

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