Quote Originally Posted by SilverWarior View Post
Can I asume that multiple star systems would count as multiple locations since theese star systems differ from each other by the number of planets, planets types, etc.
Well see there is somewhat of a challenge with free-roaming 3D space too. You would, just like 2D, have to define that location either visually or by indications (labels, shown on a map and such). You could have a 'warp drive' that allows you to warp or jump from location to location, or auto-pilot, etc, but then there is the challenge of being in one location and decorating it in 3D so that when in another location you decorate that one so they look different from each other.

That's the main work of the theme depending on how you design your game, make locations that are "visually" different from each other which you can do other things to enhance that already visual difference. Different music alone doesn't count as per the rules, it has to look different.

Now having different planets does do a little to help define a difference, but I'd go a bit further than that and give more than just the planets as a feature. Maybe an asteroid field, different coloured space dust, a few nebulae and have your 'HUD' tell you you are in ____ system or something. That would do it I think. The scores will somewhat reflect how well you design towards the theme too.