Results 1 to 10 of 14

Thread: Heightmap Terrain flicker

Threaded View

Previous Post Previous Post   Next Post Next Post
  1. #2
    my guess is you should try reducing the distance between the far and the near clipping plane which will increase the depth accuracy. you may also scale the whole landscape down to around 100x100 to improve the floating point accuracy. and finally you may want to change the depth format to D3DFMT_D24S8 instead of D3DFMT_D16 (assuming that you don't use that format already). btw what's the size of the landscape?

    the landscape looks kind of upside-down here.
    Attached Images Attached Images
    Last edited by Dan; 31-03-2012 at 02:29 PM.

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •