I just tried your example and it runs without any problem. I do have latest java client instaled on my computer thou. Cant know how it might behave with older clients.
I just tried your example and it runs without any problem. I do have latest java client instaled on my computer thou. Cant know how it might behave with older clients.
Works fine. Windows 7 x64, Java 6u31.
Thanks guys! that is very reassuring
Games:
Seafox
Pages:
Syntax Error Software
itch.io page
Online Chess
http://gameknot.com/#paul_nicholls
Well, here is the latest screenshot - I am playing around with some graphics and precedurally created floating 'islands':
There some graphical glitches (borders between some tiles not meant to be there), and the half-circle at the bottom is supposed to be a smaller full circle (the player avatar!) haha
Rather primative ATM, but at least it is not just a blue box!!
Games:
Seafox
Pages:
Syntax Error Software
itch.io page
Online Chess
http://gameknot.com/#paul_nicholls
In the screenshot, the brown color tiles are 'earth' element, the red ones 'fire', and the blue ones are 'air'
Games:
Seafox
Pages:
Syntax Error Software
itch.io page
Online Chess
http://gameknot.com/#paul_nicholls
Perhaps you could do a kind of game like Dangerous Dave. It was a simple platformer and it had 10 levels (or more, I think there were bonus levels). They were unique (and challenging).
Games:
Seafox
Pages:
Syntax Error Software
itch.io page
Online Chess
http://gameknot.com/#paul_nicholls
Well, I guess their 'properties' are that each type of element block island will have it's own type of enemy - an air island might have a wind elemental or fan for example, fire might have a laser tower or lava pool.
Just some ideas and thoughts so far...I haven't decided anything yet
Games:
Seafox
Pages:
Syntax Error Software
itch.io page
Online Chess
http://gameknot.com/#paul_nicholls
Bookmarks