Results 1 to 10 of 63

Thread: 2nd PGD Challenge - "Platformation"

Threaded View

Previous Post Previous Post   Next Post Next Post
  1. #33
    Well, I have now gotten 1 enemy in the game - zap globes. These charge up when you are in range (touching red circle...shows dotted line), and then fires at you for a short time causing damage. They then have a short cooldown period before they can charge back up again if you are still in range. Moving out of range resets the charging/firing phases back to scanning.
    I am hoping to get in homing missiles before the time is out...

    I do have one level in the game where you collect coins and try to make it to the exit (no exit yet though...), and will have the minimum of 3 (at least) levels (locations) before the time runs out, and will also have a menu to pick different levels.

    No sound as yet, might just have time to get some openal sound in there if all goes well

    You can fire missiles (left click...shoots at crosshairs) and grenades (right click...shoots at crosshairs, affected by gravity, and they bounce around).

    Explosions cause damage when hitting zap globes or the player

    2 days to go!! Tick...tick...tick....

    EDIT: pity I couldn't start till around 13 April...this is NOT going to be my best work, but nevermind
    Last edited by paul_nicholls; 27-04-2012 at 05:38 AM.

Tags for this Thread

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •