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Thread: Experimenting with WebGL...

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  1. #31
    It is all about the right tool for the job. We initially looked at Smart Mobile Studio to create an online education product that would also work with iPad and Android. We thought of SMS so we could leverage our pascal coding skills. We then decided to go with HTML5 instead (HTML/javascript/css3). This too would have been ok, however, we are now using contruct 2 which still compiles to HTML5 (WebGL etc) but doesn't require much in the way of coding. I estimate project that would take us 4-5 weeks to complete using standard coding only take a week to do with Construct 2. Our current project looks like it will be completed under budget and under time by a fair amount which means we can afford to invest more money in extra art assets.

    To get back to the point Javascript and WebGL works well for some projects. Personally HTML 5 has so many big plusses it makes it very attractive to use. Wether it is business apps or casual gaming/ educational software the idea that you can write once and then more or less distribute to pc/mac/ipad/android etc is very nice.
    Last edited by czar; 01-02-2013 at 07:11 PM.
    The views expressed on this programme are bloody good ones. - Fred Dagg

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