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Thread: A few reflections on Oxygene and Pascal.

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  1. #1
    Quote Originally Posted by mobilus View Post
    My questions is:
    1. If Oxygene is really for pascal programmers or Oxygene is for C# and Java programmers?
    Why Oxygene don't speak with his Father? Look at the figure below.
    2. Is it possible to use Oxygene with PssStudio (PSVita SDK uses Mono), CryMono, Unity3D or other tools based on Mono Develop?
    (For now, I managed to connect only with XNA.)
    3. Is it possible to write an Oxygene scripting language for Pascal (al'a Pascal Script)?
    (Of course, without Oxygene features that not exists in Pascal.)
    1. If you like Pascal then it may be worth considiring Oxygene. Oxygene has some nice language features and works seamlessly with .NET/MONO libraries. If you have to make .NET or Java bytecode and feel more comfortable in Pascal dialect than C style dialect Oxygene is the way to go.
    I haven't tried it, but C# can call unmanaged code compiled into dll's so I would expect that Oxygene can do that as well.

    2. I have only tried with Unity3D and it worked without any problems. You just have to compile your code into dlls and Unity can work with it. However I can't give you a good reason not to use C# instead besides the reason that you want to use Pascal because you can.

    3. Remobjects offers Script for .Net. I haven't tried it but I guess that would offer all you could wish for in Pascal scripting. http://www.remobjects.com/downloads.aspx#free
    Imagine I've written something clever here inspiring you to make something awesome. If that happens give me credits

  2. #2
    I love Oxygene! I used Oxygene for .NET a bit a few years ago to do some XNA stuff, and I have now used Oxygene for Java to make desktop games and now also some Android apps
    Long live Pascal and variants

  3. #3
    Co-Founder / PGD Elder WILL's Avatar
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    Paul and Peter, did you guys both get your free copies of Oxygene for Java from RemObjects yet? (for taking part in the 2nd PGD Challenge and using Oxygene)

    It's nice to see that another dev tool that has been growing in popularity has been taken up to make games with. Especially since RemObjects is so nice to deal with.
    Jason McMillen
    Pascal Game Development
    Co-Founder





  4. #4
    Quote Originally Posted by WILL View Post
    Paul and Peter, did you guys both get your free copies of Oxygene for Java from RemObjects yet? (for taking part in the 2nd PGD Challenge and using Oxygene)
    Yeah, I did get my 1 year license (it appears that way looking at the date)

  5. #5

  6. #6
    Quote Originally Posted by WILL View Post
    Paul and Peter, did you guys both get your free copies of Oxygene for Java from RemObjects yet? (for taking part in the 2nd PGD Challenge and using Oxygene)
    Eh no, don't think so. Do I need to take some special action?
    Imagine I've written something clever here inspiring you to make something awesome. If that happens give me credits

  7. #7
    Quote Originally Posted by pstudio View Post
    Eh no, don't think so. Do I need to take some special action?
    I did ask them about mine, they might need some memory jogging LOL

    Perhaps you could ask Jim McKeeth (jim AT remobjects.com)?
    Last edited by paul_nicholls; 03-07-2012 at 11:26 PM.

  8. #8
    ok, I might take a shot at contacting Jim.
    Imagine I've written something clever here inspiring you to make something awesome. If that happens give me credits

  9. #9
    Quote Originally Posted by pstudio View Post
    3. Remobjects offers Script for .Net. I haven't tried it but I guess that would offer all you could wish for in Pascal scripting. http://www.remobjects.com/downloads.aspx#free
    I think this is JavaScript. I'm not sure because there are no examples

  10. #10
    I haven't tested it myself, but it does say:

    RemObjects Script for .NET
    Managed JavaScript and Pascal Script for .NET and Mono, based on the Dynamic Language Runtime (DLR)
    Imagine I've written something clever here inspiring you to make something awesome. If that happens give me credits

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