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Thread: Asphyre Sphinx 3.0.0 has been released.

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  1. #1
    It is interesting offer, however i feel like current nxPascal might be more lightweight and faster in many areas
    Err, I wouldn't make such claims before doing any performance benchmarks first.

    Lightweight characteristic is also debatable as Asphyre uses nothing but its own features with the only exception being its GUI framework. Typical Asphyre-based applications compiled in Delphi 2007 occupy less than 700 Kb. (Check its compiled examples in "\Examples\Delphi2007\").

    Delphi 2009+ and FPC/Lazarus applications are bigger due to Unicode in first case and LCL in the second one. Neither of those are related to Asphyre itself.

    If you are referring to Asphyre's reliance on VCL/LCL application types, they are both great frameworks and people use them. In your case, as long as you rely on GLUT, your code is not so "lightweight" either.

    nxPascal should work on most Lazarus versions (with all operating systems), and possibly Delphi 3 or 5 onwards.
    I can understand the point regarding Delphi, as purchasing different Delphi versions can be expensive, but I don't see any reason why you wouldn't use latest official FPC/Lazarus version as long as it is not broken or something (and even in this case, you can update from trunk rather than keep using some outdated version).

  2. #2
    finally Asphyre for lazarus , how about the performance i mean between lazarus and delphi which one produce fast code ! , in my machine delphi is faster but just 4 or 5% iam sure with FPC 2.7.1 the result would be much faster , due to the new optimization O4.
    in lazarus it would be better if you define the paths like so :
    ..\..\..\..\Source;..\..\..\..\Source\Providers;.. \..\..\..\Source\Headers;..\..\..\..\Source\GUI


    thanks for the update and keep it up
    Last edited by AirPas; 31-08-2012 at 10:02 AM.

  3. #3
    Quote Originally Posted by AirPas View Post
    how about the performance i mean between lazarus and delphi which one produce fast code !
    Does it matter, lol. Make game with both, and player won't notice any difference.

  4. #4
    Quote Originally Posted by AirPas View Post
    finally Asphyre for lazarus , how about the performance i mean between lazarus and delphi which one produce fast code ! , in my machine delphi is faster but just 4 or 5% iam sure with FPC 2.7.1 the result would be much faster , due to the new optimization O4.
    Compiled examples with optimization enabled have very similar performance. From my perspective, both compilers optimize the code pretty well.

    Quote Originally Posted by AirPas View Post
    in lazarus it would be better if you define the paths like so :
    ..\..\..\..\Source;..\..\..\..\Source\Providers;.. \..\..\..\Source\Headers;..\..\..\..\Source\GUI
    Yes, I've updated all paths to be like this, you can update from the trunk. Later today I'll publish another Asphyre version.

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