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Thread: Asphyre Sphinx 3.0.0 has been released.

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  1. #1

    Post Asphyre Sphinx 3.0.2 (DX11, DX9, Linux) and Tulip UI

    It's time for another update. Asphyre Sphinx 3.0.2 has been released, which resolves minor aesthetic issues in DirectX 11 provider, fixes sleep recovery in DirectX 9 Ex (vista) provider and resolves minor timing problem. In addition, this release now features native Linux OpenGL provider that no longer depends on other packages thanks to code kindly provided by Andru, the developer of ZenGL.

    Also, an alternative UI with its accompanying open-source WYSIWYG editor is now available called Tulip User Interface Library, kindly provided by Marcos Gomes. It uses latest language features of Delphi XE 2 and XE 3 and allows creating of a very good looking interfaces, while being also very easy to use.
    Last edited by LP; 09-09-2012 at 09:27 PM. Reason: Typo in author name, sorry. :(

  2. #2
    Okay, I just tried it with my Xubuntu 12.04 64bit. Version 3.0.1 worked fine. This is what I receive for all examples on the terminal (even after newly compiled):
    The program 'Shapes' received an X Window System error.
    This probably reflects a bug in the program.
    The error was 'BadMatch (invalid parameter attributes)'.
    (Details: serial 418 error_code 8 request_code 135 minor_code 5)
    (Note to programmers: normally, X errors are reported asynchronously;
    that is, you will receive the error a while after causing it.
    To debug your program, run it with the --sync command line
    option to change this behavior. You can then get a meaningful
    backtrace from your debugger if you break on the gdk_x_error() function.)
    None of the examples works now for me. I thought you might need to know this.
    Best regards,
    Cybermonkey

  3. #3
    Seems this is a problem of NVIDIA blob(currently your videocard is GeForce 8600GT?) and initializing OpenGL context with custom options, when you use already created window with unknown visualinfo. Try to open XGLDevices.pas and replace line 168 with this one:
    Code:
    GLX_BLUE_SIZE, 8, GLX_ALPHA_SIZE, 0, GLX_DOUBLEBUFFER, GL_TRUE,
    here main change is GLX_ALPHA_SIZE, 0
    Last edited by Andru; 11-09-2012 at 07:42 PM.

  4. #4
    Thanks Andru, that helped and now it works.
    Best regards,
    Cybermonkey

  5. #5
    Thanks for reporting this, I'm going to change the source code to remove the alpha attribute.

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